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Re: [512x - 32x] ProjectE [MC1.7]

Posted: 28 Dec 2014, 18:56
by Llama Farmer
GrumpyPirate wrote:
Awesome work Llama - both this patch and the mod bring back fond memories of the good old Tekkit days. :)
Yeah, the modding scene's not quite been the same since then IMO, but at least this mod brings back a few memories. :D This patch was actually the most fun one I've done... ever, probably.

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 22 Feb 2015, 12:02
by Llama Farmer
Update - v1.2.0:
  • Added GUIs for condenser Mk.II and gem of eternal density.
  • Removed unnecessary files.

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 24 Feb 2015, 17:33
by blackdragon
thanks this brings alot of memory back love this mod and love the amazing patch keep up the awesomeness :D

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 22 Apr 2015, 07:39
by samiscool51
just to tell you the redmatter pickaxe dosen't work
please rename the pickaxe file to pickaxe instead of pick

thanks
samiscool51

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 22 Apr 2015, 14:06
by Llama Farmer
samiscool51 wrote:
just to tell you the redmatter pickaxe dosen't work
please rename the pickaxe file to pickaxe instead of pick
Update - v1.4.4 - 22/4/15:
22/4/15 - #Changed file names of pickaxes, fixed transmutation gui for new version.

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 23 Apr 2015, 05:27
by samiscool51
Llama Farmer wrote:
samiscool51 wrote:
just to tell you the redmatter pickaxe dosen't work
please rename the pickaxe file to pickaxe instead of pick
Update - v1.4.4 - 22/4/15:
22/4/15 - #Changed file names of pickaxes, fixed transmutation gui for new version.
awsome mate!!!!

thanks
samiscool51

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 24 Aug 2015, 23:33
by blackdragon
hay Llama Farmer are you planning on updating this add on anytime soon? a lot of things got changed also 1.8 version has been released

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 10 Jun 2016, 01:01
by nosiphus
For those of you who prefer the original EE2 textures, I have put most of them together in this. Some textures remain unchanged from the new ProjectE patch, however, most are in their original form.

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 16 Jul 2017, 06:32
by RazorEdgeRequiem
is there going to be a 1.10.2 update?

Re: [512x - 32x] ProjectE [MC1.7]

Posted: 16 Jul 2017, 08:20
by Llama Farmer
RazorEdgeRequiem wrote:
is there going to be a 1.10.2 update?
Already completed the 1.10.2 patch, but currently baffled as to how to batch resize in an efficient way that won't take me about 36 hours of mind-numbing file-changing.

tl;dr soon