Page 1 of 2
[128x - 32x] Ender Zoo [MC1.7 & 1.12]
Posted: 13 Dec 2014, 15:23
by Novamanga
The mobs that started appearing in Ender IO have now been moved to a separate mod called Ender Zoo. The first version has been released with the addition of Fallen Knights to keep the Enderminies and Concussion Creepers company. Watch out for the mounted archers, you might want to bring a bow to that fight...
Downloads
for MC1.12
Show
for MC1.7
Show
Previews
Show
Credits
Sphax for the base textures I used
Shadowake for the Dire Slime
Changelog
23 Feb 2020 - Added downloads for MC 1.12
23 Aug 2015 - Updated to Ver 1.0.15.32. Added Dire Slime and Structure Tool
13 Dec 2014 - Initial release
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 15 Dec 2014, 17:41
by evenas98
Thanks Nova
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 27 Jan 2015, 06:08
by sangfude5
Good!
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 10 Aug 2015, 19:31
by shadowake
Knocked up a quick texture for the new 'dire slime' added in the latest update:
Show
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 23 Aug 2015, 17:35
by Novamanga
Update - Ver 1.0.15.32 Download added. Added Dire Slime and Structure Tool
[1.12.2] EnderIO Zoo
Posted: 26 Aug 2019, 12:53
by GrandyC
Greetings, ive just found an 1.7.10 Version of EnderZoo here. But on the Remake of the creator, there are some new entities.
I would love it to see a Sphaxify Version of EnderIOZoo. Thx much.
Modlink: https://www.curseforge.com/minecraft/mc ... der-io-zoo
Re: [1.12.2] EnderIO Zoo
Posted: 26 Aug 2019, 13:03
by HanFox
As this is basically a patch update request I've moved your post.
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 26 Aug 2019, 16:18
by GrandyC
@Hanfox The new Version is a Standalone mod, called Ender IO Zoo. Its now an addon of EnderIO with own mod ID. But based on the old EnderZoo, that is now deprecated.
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 26 Aug 2019, 16:22
by HanFox
GrandyC wrote: ↑26 Aug 2019, 16:18
@Hanfox The new Version is a Standalone mod, called Ender IO Zoo. Its now an addon of EnderIO with own mod ID. But based on the old EnderZoo, that is now deprecated.
I'm aware, but as far as texture patches go it's basically an update.
Re: [128x/64x/32x] Ender Zoo [MC1.7]
Posted: 26 Aug 2019, 17:05
by GrandyC
ah ok i understand. thx very much ^^