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Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 31 Oct 2019, 15:08
by Novamanga
Try looking at the mod page itself:

https://www.curseforge.com/minecraft/mc-mods/ctm

Check out the wiki there.

Not sure why you asked this in the Tinker Construct thread.

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 29 Apr 2020, 22:14
by unclesam139
Hey guys, I know I asked this about 6 months ago. But yesterday Tinker's Mechworks got an update to 1.15.2, I hope someone would be so nice and update the texture pack.

Here is a link to the new version, so it is proved for everyone.

Link: https://www.curseforge.com/minecraft/mc ... es/2942710

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 30 Apr 2020, 00:45
by Carnaxus
Honest question, have you tried the existing patch? It might work, if all they did was update the code to work with 1.15.2.

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 30 Apr 2020, 08:32
by unclesam139
Carnaxus wrote:
30 Apr 2020, 00:45
Honest question, have you tried the existing patch? It might work if all they did was update the code to work with 1.15.2.
I tried even in 1.14.2. But the don't have only updated the code and if they only had done that I wound ask. They have removed most of all items and added new and even the GUI is changed.

I have made screenshots form the items/blocks that you can see it.

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 30 Apr 2020, 10:27
by Carnaxus
It’s always kinda interesting when half the textures work and half don’t.

Anyways. Ok, definitely not the same stuff; so much for that idea:

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 30 Apr 2020, 10:40
by Novamanga
Perhaps if you stop guessing how to do it, why not actually learn. If you open the mod Jar file with Winrar, 7zip or a similar program you can extract the assets folder. This will then show you how the new layout is and the new textures.

As to the texture request. I am working on it and it should be done tomorrow.

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 01 May 2020, 10:31
by Novamanga
Update - Released a separate thread for Tinkers Mechworks.

Please see here

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 01 May 2020, 23:59
by ArcticWolfBtw
Is anyone else having problems with tinkers bdcraft textures? im trying to add it into the patch for my modpack, but it keeps breaking my textures on the main menu, and doesnt even load properly.

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 02 May 2020, 06:39
by Novamanga
Time for the usual questions. Which version are you using? What resolution? How much extra RAM have you allocated? How many other mods are you running and are you using textures on these?

Re: [128x/64x/32x] Tinkers' Construct [MC1.5.2 - 1.12]

Posted: 19 Sep 2020, 16:19
by Breadabix
Im using tinkers in 1.12.2 with other mods and all the legs for the stencil tables and tool forges are invisible. I can not figure out why, anyone else seen this issue?


Edit- I finally found what was causing this issue, mixing this patch with CTM patch. Hope this helps anyone else who may have this issue :)