[128x - 32x] Feed the Beast: Revelation [MC1.12]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 03 Jul 2019, 11:24

Can confirm it's also not working on my machine. None of the resolutions work on 3.1. I can load any res of the normal pack fine, but if I try adding the patch it loads for about a minute and then kicks me back to the options menu with the title screen missing all textures (purple/black checker) and also messing up a bunch of the textures from mods like Applied Energistics (specifically cables). I've got it set to use up to 24gb of RAM and I'm running on a 3770k at 4.6ghz, so I don't think it's a hardware thing.
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Post 11 Jul 2019, 18:09

I can confirm 100% that the new 128x pack does not work on any machine. Tried it with multiple users on different Operating systems, Hardware configs it simply does not matter the pack now crashes your game. Nova please do not sweat it we understand the work you do is amazing and you have worked very hard to get this finished even with your arms getting hurt for now i advise others to download the previous version and live with the missing textures.
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Post 12 Jul 2019, 09:04

Its only when I add the patch it crashes the pack and reverts straight back to vanilla. I'm using 64x version on Revelation / Reloaded and those patches all work fine. Just the update on Revelation to 3.0 is the one that wont seem to function. No game crashes, it simply reverts to vanilla pack and menu screen.

i7 6700k
32GB DDR4
GTX1060

Apologies for the lack of info and also thanks for making these patches. Can't live without my sphax :)
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Post 14 Jul 2019, 14:23

there is a mixture of textures

Image

Image

Image

Image

Is there any way to make them look good?
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Post 14 Jul 2019, 16:00

Strovo wrote:
14 Jul 2019, 14:23
there is a mixture of textures
...
Is there any way to make them look good?
You need to install the base PureBDcraft textures as described in the Install section in the first post.
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Post 14 Jul 2019, 16:18

HanFox wrote:
14 Jul 2019, 16:00
Strovo wrote:
14 Jul 2019, 14:23
there is a mixture of textures
...
Is there any way to make them look good?
You need to install the base PureBDcraft textures as described in the Install section in the first post.
Thanks, after post remind that I had to install the base :)
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Post 03 Aug 2019, 21:33

Im on FTB Revelation 3.0.1 with your newest pack. Neither 32, 64 oder 128x loads for me.
Im Using optifine with 16 Gbs ram for Minecraft.

PC specs NV 2080 TI, 8086 @ 5,2 Ghz and 32Gb RAM

If i add the pack patch for 2.6.0 or 2.7.0 everything loads perfectly.

If i add the pack patch for 3.0.1 x32 / x64 or x128 it crashes saying :

Code: Select all

"The game crashed whilst generating mipmaps for frame"
java.lang.ArrayIndexOutOfBoundsException: 5
	at net.minecraft.client.renderer.texture.TextureUtil.func_147949_a(TextureUtil.java:82)
	at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147963_d(TextureAtlasSprite.java:487)
	at pl.asie.foamfix.client.FastTextureAtlasSprite.func_147963_d(FastTextureAtlasSprite.java:261)
	at buildcraft.lib.client.sprite.AtlasSpriteSwappable.func_147963_d(AtlasSpriteSwappable.java:136)
	at net.optifine.util.TextureUtils.generateCustomMipmaps(TextureUtils.java:724)
	at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:480)
	at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:297)
	at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:155)
	at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159)
	at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
	at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121)
	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
	at net.minecraft.client.main.Main.main(SourceFile:123)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Any Ideas ?
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Post 03 Aug 2019, 21:58

Nexxy wrote:
03 Aug 2019, 21:33
...
Disable Mipmaps in the Video Settings.
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Post 04 Aug 2019, 10:52

wait, i just can disable mipmapping, and it starts working.

Many thanks, i rly feel kinda bad now :(

update:
its working now. Mipmap level 2-4 are too high i guess. Level 1 is working. I dont want to go without mipmapping caus it starts to flicker then.
Ty for your help
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Post 16 Aug 2019, 02:37

Also chiming in - like for most everyone else, the most recent 128x isn't working, it fails to load and reverts to vanilla textures.

It doesn't seem to be a memory issue on the machine in question.
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