[128x - 32x] Tinkers' Construct [MC1.5.2 - 1.12, 1.16 & 1.18]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 25 Apr 2019, 17:23

128x 10gig of ram.
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Patch Creator
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Post 25 Apr 2019, 17:27

You will need more RAM than that. Plus usually you need Optifine to get the 128x packs to run. If Optifine does not help I recommend dropping down to the 64x version.
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Post 26 Apr 2019, 02:15

Hmm i just did some more testing, it seems it locks up with any of resource packs on load. i can enable all the packs once i get in to the game.

This is a weird one, sorry.
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Post 12 Oct 2019, 02:17

Tinker's has updated several (dozen?) times since the last update was made to the OP. Any chance of further updates, or are you waiting for Tinker's to move to newer version(s)?
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Post 12 Oct 2019, 17:23

I have updated the 1.12 patch multiple times, I just haven't changed the file name as I couldn't be bothered and there was no need as each update was fully backwards compatible. So if you have any issues with what you are downloading please let me know.

Also, I am aware 1.14 is being worked on but I will not release anything till it is at least in Beta. The file structure changes are annoying to keep up with.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 12 Oct 2019, 22:00

Ah, OK then. So, like many other packs here, the version listed in the OP isn’t actually the version the pack is currently updated to, due to it being backwards compatible.

Consider adding a + to the version number, perhaps?
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unclesam139

Post 29 Oct 2019, 15:46

Could you update the resource pack for Tinker's Mechworks? The last version was 1.7.10, but the current is 1.12.2 and they are working on 1.14.4. Would be awesome.
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Post 29 Oct 2019, 23:09

unclesam139 wrote:
29 Oct 2019, 15:46
Could you update the resource pack for Tinker's Mechworks? The last version was 1.7.10, but the current is 1.12.2 and they are working on 1.14.4. Would be awesome.
The 1.12.2 "build" of Mechworks has already been abandoned completely; the 1.14.4 build as far as I can tell doesn't work at all yet. They'll probably update the pack once the 1.14.4 build works.

The 1.7.10 version is currently the most recent usable version of Mechworks. There are a few "remakes" available for 1.12.2:

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unclesam139

Post 30 Oct 2019, 17:43

Carnaxus wrote:
29 Oct 2019, 23:09
unclesam139 wrote:
29 Oct 2019, 15:46
Could you update the resource pack for Tinker's Mechworks? The last version was 1.7.10, but the current is 1.12.2 and they are working on 1.14.4. Would be awesome.
The 1.12.2 "build" of Mechworks has already been abandoned completely; the 1.14.4 build as far as I can tell doesn't work at all yet. They'll probably update the pack once the 1.14.4 build works.

The 1.7.10 version is currently the most recent usable version of Mechworks. There are a few "remakes" available for 1.12.2:

Drawbridges
Slide'em All
Draw Bridge
1.12.2 is correct, that was my mistake. But the 1.14.4 version left the beta status just under 24 hours ago.

Here is a link where you can check it yourself. https://www.curseforge.com/minecraft/mc ... orks/files
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Post 30 Oct 2019, 22:04

Guys, do you know if there is a way to do CTM to non-vanilla texture?
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