[512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Patch Creator
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Post 10 Dec 2017, 11:07

Hi all,

Made these patches when I put together the Direwolf20 1.12 pack and Modern Skyblock 2.

Binnies Mods for MC 1.12 These are just Hans' original files moved around as required, except for the Hops plants which I reworked from the GrowthCraft patch.

Enjoy :)

Novamanga
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Post 06 Nov 2019, 15:41

Not sure when this changed or if it's been a problem since 1.12 but the sequencer is purple and black squares and it took me far longer than I care to admit (although I guess I just did admit) to figure out what the issue was.

Basically in a nutshell the items\sequencer.png in the original texture is 5 textures and in the BDCraft pack it's 4. The sequencer.png.mcmeta states 5 "frames" and that's why it's purple and black.

Change items\sequencer.png.mcmeta to

Code: Select all

{"animation":{"width":1,"height":4,"frametime":1,"frames":[{"index":0,"time":5},{"index":1,"time":3},{"index":2,"time":5},{"index":3,"time":3},{"index":2,"time":3},{"index":0,"time":5},{"index":1,"time":5},{"index":3,"time":3}]}}
and all is fine and dandy.

binnie-mods-1.12.2-2.5.1.186.jar

Found playing FTB Continuum 1.6.0
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Post 06 Nov 2019, 15:57

Thanks for the heads up. I've updated these files but all the modpacks may take a while.

You going to update Ender IO at some time?
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Post 06 Nov 2019, 16:54

TBH the packs I've played recently haven't had EIO in them and they the sort of packs that take a long time to play (Manufactio and FTB Cont) so I'd no idea it needed an update.
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