Useful Resources to Sphaxify

You've started work or want to work on a texture patch for a mod? Post your textures, ideas and bugs reports for Work in Progress patches here.

Do not post mod pack patches here.
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Post 25 Jun 2013, 10:23

Useful resources to Sphaxify

These are some files made available by texturers which should give you a good base for making patches.

All of the files are in PSD format, so you'll need a way to open them. A lot of people on the forum use PhotoShop CS2 which is now freely available, some use open-source GIMP, or there's a plugin for Paint.NET.

You can also find a lot of PSDs in the BDcraft Patches GitHub repos.

Fonts

Main texture pack fonts: Banner font:

GUI

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Preview:
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Items

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Gear

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Ores, Gems and other stuff Related

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Tools

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Weapons

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Blocks

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Food

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Resources (shadows, actions, etc.)

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^ by BigDaveNz1
^ by KaosKlaus
^ by GrumpyPirate (tutorial to use this action here)
^ by GrumpyPirate


Preview:
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Create 3D Preview Block Action
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Create 3D Items Action
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Credits

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Zernicalo: Blender, Corrupted Gem, Corrupted Shard, Witch Hat, Ingot, Bag, School Bag, Empty Coin Bag, Big Coin, Mesh, Shovel, Axe, Pickaxe, Hoe, Base Sword and Base Hammer.
HanFox: Ores Block, Dust/Powder, Metal Block, Nugget, Gems, Plank.
CadenDonuts:Clip Board, Paint Roller, Wand, Corn,  Donuts, Various Swords, Various Tools, Various metalurgy Blocks, Superhero Ores Blocks.
KaosKlaus: Bricks, Chiseled Stone, Nether Brick, Stone Blocks
BigDaveNz1: Opacity Remover Photoshop Action
crumbl3d: Photoshop Resizer Actions, Transparent Pixel Remover, Wood Shadow.
Linyor: More planks
coujean99: egg, bone, obsidian, deadbush
GrumpyPirate: 3D items action
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Post 13 Jul 2013, 02:36

Image

A lot of mods are adding decorative blocks lately. So I recreated some basic BDCraft blocks in fully editable high quality vector graphics for easy modification. Recoloring was never this easy.

And now go - make 'em blocks pretty:
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Post 13 Jul 2013, 11:59

KaosKlaus wrote:Image
is there a program that makes those block (in 3D)?
how do you do that?
:D
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Post 13 Jul 2013, 12:24

KaosKlaus wrote:A lot of mods are adding decorative blocks lately. So I recreated some basic BDCraft blocks in fully editable high quality vector graphics for easy modification. Recoloring was never this easy.

And now go - make 'em blocks pretty:
Added to OP.
NintendoFan37 wrote:is there a program that makes those block (in 3D)?
how do you do that?
You can use the skew tool in PS or the Item Renderer mod.
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Post 13 Jul 2013, 15:18

KaosKlaus wrote: A lot of mods are adding decorative blocks lately. So I recreated some basic BDCraft blocks in fully editable high quality vector graphics for easy modification. Recoloring was never this easy.
Thanks a lot for the templates mate. It'll definitely help out!
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Post 13 Jul 2013, 23:17

NintendoFan37 wrote:is there a program that makes those block (in 3D)?
how do you do that?
I use a self-made Photoshop action for doing the cube preview effect and after a small revision it's now ready to be shared. It's made with CS6, works on 512x512px images and comes with minimal instructions.

Image

Downloaded it here:
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Post 13 Jul 2013, 23:39

KaosKlaus wrote:
NintendoFan37 wrote:is there a program that makes those block (in 3D)?
how do you do that?
I use a self-made Photoshop action for doing the cube preview effect and after a small revision it's now ready to be shared. It's made with CS6, works on 512x512px images and comes with minimal instructions.
Added to OP :)
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Post 25 Jul 2013, 18:55

I've scribbled up this brief tutorial on how to use crumbl3d's Photoshop Resizer Actions, from importing and using them to resize individual files, as well as how to use Photoshop's "Batch" function to resize a whole folder full of images (including subfolders). This should be quite useful for people who want, say, a 64x version of a texture patch that's only been released in 128x.

Feel free to edit it into the original post, or as a readme in the download actions, if you think it's appropriate, and let me know if there's a better/easier way to do what I'm describing:
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Step 1) Import crumbl3d's "Photoshop Resizer Actions" into Photoshop
(Note: These instructions are written using Photoshop CS5. There shouldn't be any major differences between releases, but the odd thing might be in a different place or have a slightly different name if you're using another version of Photoshop.)
  1. Download crumbl3d's Photoshop Resizer Actions, then unzip the archive into a convenient folder on your computer.
  2. In Photoshop, bring up the Actions palette window with Alt-F9, or by selecting it from the "Windows" drop-down menu.
  3. Click on the button in the very top right corner of the Actions palette window, and select "Load Actions..." from the drop-down menu.
  4. Navigate to wherever you unzipped the Action files to, then select the Action that describes the size change you want (e.g. to convert a 128x pack to a 64x pack---a 50% reduction---you would want the "Resizer 50% & Transparency Fix.atn" file). Click "Load" to import the Action.
You should see a new folder at the bottom of the Action palette window, with the same name as the action file you just imported. This folder contains two versions of the resizing Action. The only difference between them is how they handle semi-transparent pixels (like those that appear around the edges of images when they're resized). One will make these pixels wholly opaque, while the other will make them wholly transparent (by deleting them). You may want to try both, then decide which one looks best in-game.

At this point, you're ready to use these actions to resize individual files: Simply open the file you want to resize, select the Action from the Action palette window (either the opaque or transparent version), and hit the "Play selection" (triangle) button at the bottom of the window.

However, if you want to apply this action to a large group of files (i.e. every file in a texture pack), keep reading:

Step 2) Resize an Entire Folder of Images
Important: This process will resize every image file in the folder you select, including images in subfolders (it simply opens each image one-by-one and applies the Action to it, before moving on to the next). So check each folder and temporarily relocate any images that shouldn't be resized (for example, any "placeholder" textures that are simply copies of the standard 16x textures should be pulled out, or they'll be shrunk down as well).
  1. Make sure the images you want to resize are unzipped and in a convenient folder on your computer. Note that the instructions below will resize these files, so if you want to retain copies of the originals, back them up in a separate location.
  2. In Photoshop, click "File" --> "Automate" --> "Batch...". A "Batch" window will pop up.
  3. Configure the "Batch" window that pops up as follows:
    • Set: Select the name of the Action you imported (e.g. "Resizer 50% & Transparency Fix")
    • Play: Select the version of the Action you want to apply (i.e. either "Making pixels opaque" or "Making pixels transparent")
    • Source: Set to "Folder", then click the "Choose" button and navigate to the folder containing the (unzipped) image files you want to resize.
      • Ensure the "Override Action 'Open' Commands" box is NOT checked.
      • Ensure the "Include All Subfolders", "Suppress File Open..." and "Suppress Color Profile..." boxes ARE checked.
    • Destination: Set to "Save and Close".
      • Ensure the "Override Action 'Save As' Commands" box IS checked.
  4. Click "OK", and watch as Photoshop systematically opens every image file in that folder, applies the resize action to it, then saves and closes the file before moving onto the next. Since many texture pack patches contain thousands of image files, this can take a while. (But it's better than doing it manually!)
  5. When it's finished (finally!), simply zip up those newly-sized image into a standard texture pack .zip archive.Congratulations, you've just resized a whole texture pack!
Last edited by HanFox on 29 May 2014, 20:15, edited 2 times in total.
Reason: Changed it to read crumbl3d instead of BigDave
Amateur dinosaur hunter and extreme weather enthusiast, whose interests include spoken mime, armchair parkour, tactical gaslighting, conspicuous ninjutsu and Schröedinger's pentameter—of which this sentence may or may not be an example.​
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Post 31 Dec 2013, 06:37

I just want to ask, what is this?
I'm back <3
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Post 31 Dec 2013, 14:25

Sillyman34 wrote:I just want to ask, what is this?
Files that you can use to base other works off of. Which it says right at the top of the OP.

I fear you may be living up to your name on purpose.
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