Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Post
20 Jun 2013, 19:17
Compact Windmills
This addon gives a multi-tier system of wind turbines. Ranging from wood to Iridium. Want to be eco-friendly? Then this mod will provide the green energy you need!
Downloads
for MC1.6.4 by Novamanga
Show
v1.0.1.3 for MC1.5
Show
Preview
Show Click the image to enlarge it!
https://i.imgur.com/pwvJoqU.png[/gallery]
Blocks added by the mod.
https://i.imgur.com/3J57zD0.png[/gallery]
The rotors used to generate EU. New textures!
https://i.imgur.com/SpTriNe.png[/gallery]
3-D Rendering of the rotors! (Yes they're epic!)
Changelog
Show #Initial release
Credits
HanFox and other sphax artists for the IC2 textures which I based mine upon.
Last edited by
jaojake1804 on 26 Sep 2013, 17:21, edited 3 times in total.
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Post
26 Sep 2013, 17:20
Hyer wrote:Version 1.0.2.1 is for Minecraft 1.6.2. This patch is in format for 1.5.2
I am aware of this, and I am working on it this weekend.
Aroma and I are working together to get the rest of his mods textured for sphax. Please be patient.
Thank you.
Jake.
BDcraft Web Admin
6619 Posts
x 438
Post
26 Sep 2013, 20:17
*moved to WIP*
One mod per topic please.
Oh, also if you want an unflat version of the wind turbine front blade thing I can give you that.
Patch Creator
262 Posts
x 2
Post
25 Oct 2013, 12:44
Any progress? I'm interested since I've allowed you to use my patch for mining world mod.
Post
11 Dec 2013, 20:45
I'm interested in this project. A few of these mods are found within the pack I'm currently planning to play. Take your time on it. If you can't get to it, I'll likely give texturing some of these a try myself over break.
Post
11 Dec 2013, 20:53
Due to school work and upcoming exams the project is on hold. You are welcome to take up these textures on condition that I have the right to request the textures and project back at a later date. Taking on 3 A-Levels is tough and I am struggling to handle work loads let alone my part time job on the side. I should return over the Christmas period for a update, but very probably not.
I Jake Evans give lifeseeker128 permission to carry on this project until a later fate where I can resume it. By taking up this project he agrees that I can take the project back at a later date with him on my team. I hope to see you all soon.
Post
12 Dec 2013, 15:12
jaojake1804 wrote:Due to school work and upcoming exams the project is on hold. You are welcome to take up these textures on condition that I have the right to request the textures and project back at a later date. Taking on 3 A-Levels is tough and I am struggling to handle work loads let alone my part time job on the side. I should return over the Christmas period for a update, but very probably not.
I Jake Evans give lifeseeker128 permission to carry on this project until a later fate where I can resume it. By taking up this project he agrees that I can take the project back at a later date with him on my team. I hope to see you all soon.
Right now, I'm just working through what mods I have in my pack and taking note of ones that don't have patches or have missing textures. Just making sure I could make custom work for the mods in question before picking something up; don't want to take up enormous patches on their own with an enormous mod pack to sift through.
I'm happy enough to whittle away at this project as I go, however. Thanks for the hand-off. No promises on how fast my progress will be with all other things I'm doing.
PS: Any mods reading this, thinking to give me control of the post, can take their time. I'm in no rush to take over.