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Re: [128x] DivineRPG [MC1.7]

Posted: 23 Jun 2016, 14:47
by DarkYudeX
Hi all,
Here is a brief update about Divine RPG 1.4.1
  • all blocks : 98% DONE
  • all items: 0%
  • all mobs : 0%
-> plants are tricky, but i made a gorgeous tomato plant !

-> Most of the blocks were there, but with the wrong names. Seems that the author changed dimension names at some point of the project (1.4.0).

For future reference regarding file names :

Apalchia = Uvite islands
Mortum = Augite
Skythern = Mythril Mountains
Wildwood = Azurite
Eden = Dravite
Iceika = Frozen Dimension

Re: [128x] DivineRPG [MC1.7]

Posted: 11 Jul 2016, 16:00
by DarkYudeX
Hi all :D

My work is far from being done for the moment, but i thought this could help some people if i posted a pack for Divine RPG 1.4.x, so here it is :

For Divine RPG 1.4.x :
Show

Re: [128x] DivineRPG [MC1.7]

Posted: 04 Apr 2018, 17:48
by CreepyBasti
Hey,

is there a conplete Divine RPG addon texturepack? I can`t seem to find any wich has all the items in it. Most of the items are just the standard ones. I don`t relly care about the mobs, just the items. I played Divine RPG years ago and I remember playing with a complete texturepack. Can`t seem to find it here anywere though
:-x
If there is a "complete" one can somebody reply please? Thanks for helping.

Re: [128x] DivineRPG [MC1.7]

Posted: 06 Apr 2018, 08:29
by CreepyBasti
Is there a working download link for the old (full) Texture pack? If so, can you please link it to me? Thanks

Re: [128x] DivineRPG [MC1.7]

Posted: 05 Jun 2018, 17:49
by Merazcilla
Thank you very much for this texture pack. I am a user from Russia still see people with your resource pack. Thanks again and regards, My English is lame so I'm sorry if something is wrong)

Re: [128x] DivineRPG [MC1.7]

Posted: 11 Mar 2022, 12:27
by AAddictedGGamer
anyone working on a 1.12.2 version?