[512x/128x/64x/32x] Botania [MC1.7/1.10-1.12]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 12 Jul 2020, 16:17

Benjybobble wrote:
10 Jul 2020, 05:12
I don't know if this is okay but I renamed most of the main things (livingrock/wood and flowers) to be compatible with 1.15/16, just as I genuinely love this mod AND Bdcraft <3

https://drive.google.com/file/d/1seGZlp ... sp=sharing
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Post 30 Sep 2020, 04:22

Thanks so much for your release Benjybobble. I went through and actively fixed.. most of what i could based on your fix. and also added my own little spice
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Post 22 Dec 2020, 22:39

Hi,
today I renamed all the textures of the 1.12.2 release and made it to a 1.16.4 pack.
I also created a list with all the textures which are missing or too much in the patch. I deleted not very much textures, only 3 or 4 I guess. I edited the 512x version of the pack and downscaled with Sphaxify.
Downloads for 1.16.4:
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Here is the list which textures are missing in case anyone would like to create the missing textures: https://gist.github.com/MelanX/eb366723 ... b42d9be5a4
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Post 27 Jan 2021, 18:13

Good evening,
,

hm... how do I start, so: I play minecraft 1.16.4 and have the textures so far all together. except for the armor when you put it on.

the model texture was changed again

Is it not possible to agree on a texture variant?
or you can not create a 1.16. texture ?

for 1.12.x I got it right!
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