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Re: [512x][1.7.2]Botania

Posted: 17 May 2014, 06:29
by Sillyman34
Wow thanks chase. I guess I dont have to imitate them any more :P.

-- 17 May 2014, 16:59 --

Anyone having any problems with the botania mod. As soon as I load the mod it straight up crashes. I have everything correct. I'm going to be unable to test my textures :/

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Re: [512x][1.7.2]Botania

Posted: 17 May 2014, 16:04
by Nhawks17
Did you happen to read this part? :P https://prntscr.com/3k1ne2

-- 17 May 2014, 11:04 --

Hmmm nevermind.... I guess you did. I tried running it with the api and Botania and it crashed for me as well. I fixed it though, if you installed Botania and Thaumcraft 4 (which has that api) it works fine.

Re: [512x][1.7.2]Botania

Posted: 17 May 2014, 16:08
by rubencillo90
Amazing work!!
will this patch work on 1.6.4 too??
i would like play on that version please!!

Re: [512x][1.7.2]Botania

Posted: 17 May 2014, 16:10
by Nhawks17
rubencillo90 wrote:Amazing work!!
will this patch work on 1.6.4 too??
i would like play on that version please!!
If not natively, I will make one that works with 1.6.4 because I need it too :P

Re: [512x][1.7.2]Botania

Posted: 17 May 2014, 22:05
by Sillyman34
Because the 1.6.4 version is another 15 versions behind, more stuff has been added. These textures should work, but please don't quote me on it. You will just have to try it.

Oh and thanks nhawks. I happened to not read that :P

Re: [512x][1.7.2]Botania

Posted: 17 May 2014, 22:52
by Nhawks17
Sillyman34 wrote:Because the 1.6.4 version is another 15 versions behind, more stuff has been added. These textures should work, but please don't quote me on it. You will just have to try it.

Oh and thanks nhawks. I happened to not read that :P
Yep! I'll just cross check the 1.7.2 texture names with the 1.6.4 ones and fix anything that needs to be changed and it should work just fine.

Re: [512x][1.7.2]Botania

Posted: 18 May 2014, 01:04
by Sillyman34
I seemed to have got it working, what do you think of the livingrock and agricarnation.
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Re: [512x][1.7.2]Botania

Posted: 18 May 2014, 01:06
by Nhawks17
Sillyman34 wrote:I seemed to have got it working, what do you think of the livingrock and agricarnation.
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:D That looks awesome!

Re: [512x][1.7.2]Botania

Posted: 18 May 2014, 02:42
by Sillyman34
I looked at the botania book thing to learn a bit of the mod, and I though of texturing it as its pretty much the first thing in doing this mod.

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Re: [512x][1.7.2]Botania

Posted: 19 May 2014, 15:14
by Rockawill
The book looks great, as does the Plant.
I was thinking we could have an animated texture for livingrock?
Sounds like a good idea but would be hard to implement with the texture you have.
I do like the one you have done though!