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[512x - 32x] PowerCrystal's PowerConverters [MC1.4.7 - 1.7]

Posted: 07 Jun 2013, 20:55
by Sparkst3r

PowerCrystal's PowerConverters

It's here! Finally, a way to wrangle all those power systems into one central location. PowerConverters understands IC2, BuildCraft, UniversalElectricity, and Railcraft steam.

Downloads

for MC1.7
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v2.1.1 by Novamanga v3.2.1 by Novamanga by Linyor


for MC1.6
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portablejim's builds Samrg474's builds (now abandoned) - left here for completeness


v2.3.0 for MC1.5
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v2.2.2 for MC1.4.7 by lluixhi
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Screenshots

Image

Credits

  • HanFox, for being awesome and scaling the textures to lower resolutions (Scaler monkey :3)
  • CadenDonuts, some of the effects used on the blocks
  • Crumbl3d for being a pineapple and making me an awesome GUI.

Re: [512x - 32x] PowerCrystal's PowerConverters v2.3.0

Posted: 29 Sep 2013, 11:41
by Horf
Is there a Version for MC 1.6.2 ?

Re: [512x - 32x] PowerCrystal's PowerConverters v2.3.0

Posted: 02 Oct 2013, 05:23
by Xorgroth
There is a version for 1.6.2 but however its not done by Powercrystals.
If you use the samrg472 version, just have to make a assets/powerconverters/textures folder and move the blocks and gui folders from this pack to that.

Re: [512x - 32x] PowerCrystal's PowerConverters v2.3.0

Posted: 06 Oct 2013, 21:15
by iamomicron
Here's for 1.6:

Re: [512x - 32x] PowerCrystal's PowerConverters v1.6.4#9

Posted: 06 Oct 2013, 21:32
by HanFox
I've added the MC1.6 links to OP.

It's missing any new items and elements from PC-core.

Re: [512x - 32x] PowerCrystal's PowerConverters v1.6.4#9

Posted: 25 Mar 2014, 19:30
by plowmanplow
Sooo, PowerCrystals basically stopped development on his Power Converters and Samrg474 stopped after a short run. The same codebase is now being maintained by portablejim: but recent versions have had the texture locations and names changed.

The switch is pretty easy to do and I'm not really sure it warrants a new thread so I'll put the 512x tweak I did here and anyone who wants to run with it and/or make it better is welcome to do so. All the UE textures (of which I swiped a couple to do the TE/RF textures) are still there but unused since it doesn't support UE (and doesn't really need to).

portablejim's

Re: [512x - 32x] PowerCrystal's PowerConverters v1.6.4#9

Posted: 25 Mar 2014, 21:36
by crumbl3d
Thank you for letting me be a pineapple ... :D

Re: [512x - 32x] PowerCrystal's PowerConverters v1.6.4#9

Posted: 25 Mar 2014, 21:50
by HanFox
plowmanplow wrote:
...
Resized and added to OP.

Re: [512x - 32x] PowerCrystal's PowerConverters v1.6.4#9

Posted: 26 Mar 2014, 04:40
by Sparkst3r
HanFox wrote:
plowmanplow wrote:
...
Resized and added to OP.
I'm thinking of probably redoing this at some point. It look urgh to me now. Too much bright colours.

Re: [512x - 32x] PowerCrystal's PowerConverters [MC1.4.7 - 1

Posted: 03 Aug 2014, 13:43
by Linyor
Update for minecraft 1.7.x

Below textures pack updated to minecraft 1.7 : (with mcmeta)

downloads

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good luck :)