Tips & Tricks to create textures in the PureBDcraft style

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Post 16 Dec 2013, 20:35

I personnally use CS2. ;)
It's a very good tool for vectorial designed textures.
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Have you tried Cubik?
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Post 16 Dec 2013, 20:48

Ok thanks!

:-x EDIT: I will use the cs2 like u have just said and if needed i would buy the CC ( when i can ( before i can i donate to sphax :P ) )
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Post 31 Dec 2013, 08:19

Thank you!!! I am so happy about Hanfox giving us a link to a free ps! Although when i clicked on the download link provided, i downloaded it all, but it asks for a serial number, and some organization thing.

PLEASE HELP!!

(Well done sphax! Awesome Resource pack!)
I'm back <3
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Post 31 Dec 2013, 14:24

Sillyman34 wrote:
Thank you!!! I am so happy about HanFox giving us a link to a free ps! Although when i clicked on the download link provided, i downloaded it all, but it asks for a serial number, and some organization thing.

PLEASE HELP!!

(Well done sphax! Awesome Resource pack!)
Read the page. It does actually tell you the serial number... :|
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Post 01 Jan 2014, 00:21

Oh my bad, it's actually on the bottom of the page.
I'm back <3
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Post 02 Jan 2015, 22:12

Can I use RealWorld Paint?
(I am much more used to working with this program and make amazing things with it)
If you haven't seen it then here is a link [buttons]Link to the RealWorld Designer Website[/buttons]
Here is an image of it running on my computer
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Post 25 Feb 2015, 13:58

Dragitzu wrote:
Can I use RealWorld Paint?
You can use any Image Editor you want or are accustomed to. Some artists and Mod Support Patches creators at BDcraft Community are using Paint.net ;)
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Post 10 Dec 2015, 22:22

Does anybody have tips to share on making fluid textures?
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Post 19 Jan 2017, 08:41

Does anyone still read this thread? Was looking for opinions about the image I made (going off of the sample)

Image

Not sure where the white boarder came from though.. Pretty happy how it came out considering I have no artistic skills and it was my first time.

I also think I choose to much of a wide variation in colors... they do not blend so well..
Last edited by BartyB on 19 Jan 2017, 08:43, edited 1 time in total.
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Post 19 Jan 2017, 08:41

If you're trying to make a shiny object you should just try replicating the ender pearl. Your shading is a bit off. It doesn't really look round.
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