Grunge BD Craft Mod Support

Ideas and feedback to improve GrungeBDcraft, the semi-realistic resourcepack for Minecraft Java Edition.
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Post 23 Jan 2015, 00:47

Since there is no official "Request" thread, I thought I would make one for those Grunge lovers out there!

Here is what I have planned so far:
AE2
Buildcraft
Chisel
Thermal Expansion

When posting a request, please leave a link to the original "Pure BD Craft" thread. If there is no thread, then say that in the request, as then it will take a lot longer :P
:D
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Got Grungey First
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Post 23 Jan 2015, 21:57

Btw, with Chisel, most of my PSDs include Grunge already. Thought it might save you some time to know. :)
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Former Staff
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Post 23 Jan 2015, 22:59

It's nice to see this getting done. I can't wait to see the patches updated with grunge. I will definitely be using this pack once they're all finished.
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Post 23 Jan 2015, 23:18

Aedaeum wrote:It's nice to see this getting done. I can't wait to see the patches updated with grunge. I will definitely be using this pack once they're all finished.
Woo! AE2 is almost done!

...I feel like the Grunge Master 8)
:D
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BDcraft Admin
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Post 24 Jan 2015, 00:23

You are one of the grunge pioneer NintendoFan37 ;)
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Have you tried Cubik?
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Got Grungey First
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Post 24 Jan 2015, 00:24

*mutters to self disgruntledly whilst texturing* (I'm joking.) XD
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Post 24 Jan 2015, 00:38

Sphax wrote:You are one of the grunge pioneer NintendoFan37 ;)
:D

Also, did you get my message?
:D
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BDcraft Senior Moderator
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Post 24 Jan 2015, 00:58

Well as nice as it is that you're doing all this if you actually provided the resources (overlays, etc.) you're using as well as a simple guide how to do apply them to existing textures others might help you. From what I've seen in Eski's files it's not exactly hard if you actually have the overlays and basic know-how. I know Aedaeum really wants to help ;)

Also, NintendoFan, it'd be great if you actually checked your old PureBD patch threads, too. e.g. in Refined Relocation Pesti has said it's missing GUIs that you put in your screenshots.
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Post 24 Jan 2015, 01:10

HanFox wrote:Well as nice as it is that you're doing all this if you actually provided the resources (overlays, etc.) you're using as well as a simple guide how to do apply them to existing textures others might help you. From what I've seen in Eski's files it's not exactly hard if you actually have the overlays and basic know-how. I know Aedaeum really wants to help ;)

Also, NintendoFan, it'd be great if you actually checked your old PureBD patch threads, too. e.g. in Refined Relocation Pesti has said it's missing GUIs that you put in your screenshots.
Oh? I'll take a look at those soon :)
Also, I usually just search "Grunge ____ Texture" and put that as a soft light layer in photoshop over another image and then "soften it up". If you want I can write a tutorial :)
:D
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BDcraft Senior Moderator
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Post 24 Jan 2015, 01:14

That'd be great because like I said, if it's just applying overlays, lots of people could actually port texture patches otherwise it'll just be you and Eski doing it ;)
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