[512x - 32x] Soul Shards: The Old Ways [MC1.7 - 1.9]

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Post 07 Feb 2015, 22:40

Soul Shards: The Old Ways

Brings the mod full circle with the re-implementation of the Soul Forge and Corrupted Essence. Unlike the original concept, this mod allows you to customize pretty much anything you can think of within the mod.

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for MC1.9
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for MC1.7
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v2.1.2 2016-03-02
*Updated: Structure to MC1.8

RC7-A 2015-02-07
#Added: Initial Release
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Got Grungey First
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Post 08 Feb 2015, 14:00

Nice! Love the Soul Forges! Also, inb4 Grunge patch by NintendoFan. XD
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Post 08 Feb 2015, 22:19

:P

It's funny. I've gotten to that point I have so many textures nothing in this patch is actually new.

The skull from the Soul Forge is actually from VoxelMap (slightly tweaked), the cages are from the old patch as is the sword and gems. Nuggets and bars I've had an editable texture for for ages. The other tools are my usual ones I use for things like TE, etc. tweaked (i.e. pointy bits :P).

The only issue I generally have now is remembering where anything is because I have so many folders with stuff in O.o
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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Post 09 Feb 2015, 03:18

Hey, as the 'texture artist' for this mod, I gotta say this is looking quite good, but then everything does in Sphax, I do have something that I would like to point out though and that I would fix if I had skill anywhere near yours.

The Soulium ingot actually has an inverted colour intensity, so the bright part on the corner of the ingot is actually the darkest part of it, and the same goes for the nugget,
That is all, change it or don't I do not mind, I just figured I would make you aware of one my design choices, other then that I can't see any more 'major' problems that get on my nerves
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Post 21 Feb 2015, 08:15

Thank you very much :).
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Post 02 Mar 2016, 18:43

Basically just renamed and removed some stuff for MC1.8.

v2.1.2 2016-03-02
*Updated: Structure to MC1.8
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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