Normal and Specular Maps for SEUS Shader

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 15 Apr 2017, 13:33

Would love to see this updated for 1.11 <3
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Post 15 Apr 2017, 14:26

Norsewind wrote:Would love to see this updated for 1.11 <3
Had quite a lot of stuff to do in the past but I can try my very best to find some time to work on this project again.
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Post 24 Jul 2019, 12:33

Trappel22, is this something you are still working on? with SEUS' new Ray Traced shaders it would be awesome to have normal maps for all the textures. I've actually done some just for myself but I'm not very good at it and they never look quite right.
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