plank texture bug?

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Post 02 Jan 2019, 17:24

when i move my camera theres more white dots anyone know why this is happening? 64X with some of the add ons
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Post 03 Jan 2019, 16:22

Edit: I guess it's not an Optifine bug. This occurs on vanilla as well, and only on planks (even plank slabs are fine) as far as I can tell:
2019-01-03_11.34.12.png

Are you using Optifine and have Render Regions enabled?

See https://github.com/sp614x/optifine/issues/2119
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Post 03 Jan 2019, 20:40

You may want to try disabling Anti-Aliasing, Anistropic Filtering, and/or Mipmapping in Minecraft's Options.
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Post 04 Jan 2019, 02:46

I still see the white dots with all 3 of those turned off.
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Post 04 Jan 2019, 13:54

The only other way I'm aware of fixing those is to check inside any graphics things (such as Nvidia Experience, or AMD's Crimson software) and make sure there's no forced Anti-Aliasing, or texture optimization enabled inside those for java.

Ultimately the white speckles are generally caused by inaccurate maths inside LWJGL/OpenGL (rounding pixels). So some users may just be stuck with them.
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Post 04 Jan 2019, 18:50

Ah, I see. Thanks for the explanation!

I ended up just nuking the plank .json files in the blockstates. Losing the texture variants is an acceptable sacrifice for getting rid of those artifacts.
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