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Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 11 Apr 2020, 17:43
by Novamanga
No, that is not normal. That looks like running out of RAM / VRAM. Allocate more RAM. If that makes no difference use a lower resolution.

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 27 May 2020, 05:40
by UnvalidError
Electrobob's Wizardry textures?

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 27 May 2020, 08:49
by Novamanga
Nobody has made any textures for that mod yet. There is nothing stopping you from having a go yourself. I am not doing it. I have enough patches to maintain already.

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 26 Jul 2020, 23:40
by Seth0067
Hey Novamanga - how have you been? Take a look at the Eternal 1.3.7 update - does the resource pack need a refresh? Understandable if you have moved on, but it would be great if you could take a look.

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 27 Jul 2020, 16:45
by Novamanga
Update - Added Future MC and some stuff for the Erburus. Also updated a few other mods here and there. Enjoy :)

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 27 Jul 2020, 16:55
by Seth0067
Thanks for the patch!

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 04 Mar 2021, 04:28
by snico
Has anyone had any issues getting this to work lately? I've tried both 128 and 64 to no avail. I am runnning a Ryzen 9 5900x with 32gb RAM and a 1080ti so I don't think specs would be an issue.

Have tried allocating anywhere up to 20gb and using the latest JRM releases too - still get a crash on loading. No other mods installed/configured other than what comes with MC.Eternal.

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 12 Mar 2021, 15:18
by weirdbeard
snico wrote:
04 Mar 2021, 04:28
Has anyone had any issues getting this to work lately? I've tried both 128 and 64 to no avail. I am runnning a Ryzen 9 5900x with 32gb RAM and a 1080ti so I don't think specs would be an issue.

Have tried allocating anywhere up to 20gb and using the latest JRM releases too - still get a crash on loading. No other mods installed/configured other than what comes with MC.Eternal.
Using the 3D addons tends to cause problems with the MC.Eternal texture pack, in my experience. I use just PureBDCraft and the Sphax MC.Eternal resource package, with the Sphax pack at the top of the list and it works well in 64x. (Have not tried other resolutions.) I do find that The Midnight realm is touchy. It keeps crashing my client regardless of whether I have the texture packs loaded. However, it does not look like the texture pack has any textures for The Midnight mod, so... Otherwise, so far, so good, for me. :-)

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 12 Apr 2021, 16:43
by ziga
I know you maintain a lot of packs, so no issue if the answer is no, are you planning on updating the texture pack for 1.4.3, as it was a large update for MC Eternal and added a lot of mods?

Re: [128x/64x/32x] MC.Eternal [MC1.12]

Posted: 18 Apr 2022, 04:21
by CatmanNJack
Another year, another person asking if this pack will ever see the light of day? This is the only MC Eternal pack I could find and I hope soon it gets something for it