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Re: Feedback on PureBDcraft 1.16
Posted: 21 Sep 2020, 13:09
by crispylemon
I saw a post from 2018 about the trident texture. Is this going to change any time soon? I really enjoy using it, however the texture in hand looks very unaesthetic. Would be nice to know.
Re: Feedback on PureBDcraft 1.16
Posted: 21 Sep 2020, 14:08
by HanFox
crispylemon wrote: ↑21 Sep 2020, 13:09
I saw a post from 2018 about the trident texture. Is this going to change any time soon? I really enjoy using it, however the texture in hand looks very unaesthetic. Would be nice to know.
Mojang changed the game to always use the entity in hand, so sadly it's stuck looking blocky for now.
Re: Feedback on PureBDcraft 1.16
Posted: 03 Nov 2020, 19:42
by HanFox
r4 is out with support for MC1.16.4.
3D Items, Damaged Items, and Customizer addons have also been updated.
Re: Feedback on PureBDcraft 1.16
Posted: 06 Dec 2020, 23:50
by jackofblades
was wondering if you guys are working on sphax micro blocks at all would be great!
Re: Feedback on PureBDcraft 1.16
Posted: 07 Apr 2021, 05:59
by somedaykid
I really enjoy the personalization of the customizer! I would like to suggest a second shroomlight texture to add to the customizer. I feel like the base texture for the shroomlights looks more like beans and can look more "shroom"-like. I know many enjoy the base texture so I think adding a second option to the customizer could be a good idea!