Making a mod, wanting to make a BDCraft patch to go along with it
Posted: 17 Aug 2020, 23:56
I'm making a mod for 1.16.2+ using Fabric. I am wondering, if I were to add some weapons, would I be able to assemble a resource pack that uses the existing ExtraOptifine textures as the textures for those weapons that could exist with ExtraOptifine? I do not mean to use them for the built-in mod textures, but a resource pack for my mod that reuses existing textures. What would be the policy on that?