Page 3 of 3

Re: Feedback on PureBDcraft 1.17 & 1.18

Posted: 02 Dec 2021, 16:19
by Kaos
Not sure if this is entirely the right place for this? But I recently started using connected textures for PureBDCraft on 1.18 and I noticed that on polished blocks, like 'polished andecite' the textures don't connect. Is this intended or something messing up on my end? Since I know the similar-looking sandstone blocks blend I find it odd these don't. Would love to see these blocks be able to blend textures like many others do.

Re: Feedback on PureBDcraft 1.17 & 1.18

Posted: 03 Dec 2021, 08:09
by TheStubbs
I'm having an issue with CTM where the textures for some blocks simply doesn't appear, I can see through the blocks. If I move to a lower point the texture appears and other times the texture will appear but not be the CTM texture

Re: Feedback on PureBDcraft 1.17 & 1.18

Posted: 03 Dec 2021, 08:43
by HanFox
Kaos wrote:
02 Dec 2021, 16:19
Not sure if this is entirely the right place for this? But I recently started using connected textures for PureBDCraft on 1.18 and I noticed that on polished blocks, like 'polished andecite' the textures don't connect. Is this intended or something messing up on my end? Since I know the similar-looking sandstone blocks blend I find it odd these don't. Would love to see these blocks be able to blend textures like many others do.
I've made a note to possibly get them added for later versions. We generally don't always do it pre-emptively. Sometimes people just don't want everything to connect :woman_shrugging: It's hard to judge.
TheStubbs wrote:
03 Dec 2021, 08:09
I'm having an issue with CTM where the textures for some blocks simply doesn't appear, I can see through the blocks. If I move to a lower point the texture appears and other times the texture will appear but not be the CTM texture
That sounds like some sort of weird culling issue with OptiFine (or whichever CTM mod you're using). You may want to check their respective issue trackers to see if you can find a fix.

Re: Feedback on PureBDcraft 1.17 & 1.18

Posted: 04 Dec 2021, 16:08
by Kaos
HanFox wrote:
03 Dec 2021, 08:43

I've made a note to possibly get them added for later versions. We generally don't always do it pre-emptively. Sometimes people just don't want everything to connect :woman_shrugging: It's hard to judge.
Oh yeah thats totally fair. If only we could toggle on/off per block type that would cover it for most people lol. Thanks for adding the note!