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Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 30 Jun 2022, 12:49
by Dracolus
Llama Farmer wrote:
10 Jun 2022, 07:39
Dracolus wrote:
04 Jun 2022, 22:37
is it possible to make a 1.12 version?
I won't be working on this, sorry. But that sort of thing is very manageable for someone, even if they're not an artist, to do. Takes no skill whatsoever and simply involves renaming files to match the file structure and file names of the 1.12 version. No special programs needed at all. By all means, go ahead! :)
I was able to edit the file so that 1.12.2 accepts it as a valid version but none of the textures got updated and I have no idea what files to change to what to make them work

Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 05 Jul 2022, 01:05
by PDelta41
@Dracolus, if you open your Spartan Weaponry .jar file (in your mods folder) with a zip editor, you'll find the assets\textures\ folder with the folder & file structure you need. Ignore the other folders in assets\ - you don't want them in your texture pack

Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 15 Sep 2022, 23:08
by PlatinumPunch
Have you done the maces perchance?

Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 16 Sep 2022, 00:56
by Llama Farmer
PlatinumPunch wrote:
15 Sep 2022, 23:08
Have you done the maces perchance?
Some of them (10/16)! Wouldn't take long to do the rest, if you need 'em for something. This patch just hasn't been my priority recently as it isn't on 1.19 right now (or even 1.18) and I've basically moved entirely away from 1.16 for my personal purposes.

Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 16 Sep 2022, 02:09
by PlatinumPunch
Llama Farmer wrote:
16 Sep 2022, 00:56
PlatinumPunch wrote:
15 Sep 2022, 23:08
Have you done the maces perchance?
Some of them (10/16)! Wouldn't take long to do the rest, if you need 'em for something. This patch just hasn't been my priority recently as it isn't on 1.19 right now (or even 1.18) and I've basically moved entirely away from 1.16 for my personal purposes.

That's all good! I would love the five default maces if you have them (diamond, iron, wood, etc.) to update the Balkan Weapons Mod for Tekkit 2!

Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 16 Sep 2022, 03:05
by Llama Farmer
PlatinumPunch wrote:
16 Sep 2022, 02:09
That's all good! I would love the five default maces if you have them (diamond, iron, wood, etc.) to update the Balkan Weapons Mod for Tekkit 2!
Okay no probs, I've done stone, iron, and gold. I'll just do the wood and diamond to match, then send through.

Re: [512x-32x] Spartan Weaponry [MC1.16]

Posted: 13 Jan 2024, 13:47
by HatelessHeart
PlatinumPunch wrote:
16 Sep 2022, 02:09
Llama Farmer wrote:
16 Sep 2022, 00:56
PlatinumPunch wrote:
15 Sep 2022, 23:08
Have you done the maces perchance?
Some of them (10/16)! Wouldn't take long to do the rest, if you need 'em for something. This patch just hasn't been my priority recently as it isn't on 1.19 right now (or even 1.18) and I've basically moved entirely away from 1.16 for my personal purposes.

That's all good! I would love the five default maces if you have them (diamond, iron, wood, etc.) to update the Balkan Weapons Mod for Tekkit 2!
Hey I need it for my BDcraft mod packs for 1.16.5 . Its mostly done at 177 mods and over 600mbs of BDcraft resources. Oh and Spartan Weaponry came out for 1.18.2 several weeks ago.

Re: [512x-32x] Spartan Weaponry [MC1.16 & 1.18]

Posted: 04 Apr 2024, 04:47
by PlatinumPunch
Finished remaining textures and released 1.18. This may now be moved to Releases for Mods.

Re: [512x - 32x] Spartan Weaponry [MC1.16 & 1.18]

Posted: 08 Apr 2024, 09:00
by HatelessHeart
Excellent !