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Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 19 Oct 2021, 14:21
by HanFox
Image
MC1.17 - The Cave and Cliffs - but everyone only cares about Axolotl - update

Welcome to the feedback thread for the 1.17 & 1.18 release of VanillaBDcraft! :)

The team that created this pack is HanFox, Lizannamae, Sphax, and StickerMonster!


If you have any feedback, comments, ideas, or opinions about the latest version of VanillaBDcraft please post in the thread.

If you find any bugs please post them in the Bug Reports section or Discord.

Issues we already know about

Issues Pending Fix
  • Black Terracotta has a dark border
  • Smoker uses wrong cobblestone
  • Wheat colours aren't the same as Mojang
  • Rotten Flesh colours aren't the same as Mojang
  • Item frame colours aren't the same as Mojang
Fixed in Downloads
  • Panorama ground is wrong rotation -- fixed in 1.17r2
  • Acacia and Dark Oak Trapdoors have culling issues -- fixed in 1.17r3
Game Bugs

Re: Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 08 Dec 2021, 01:01
by Wh1rledPeas
The top and bottom textures of deepslate ores look out of place or "unrealistic" (if that can be a thing, in a game :thinking:)

If a piece of deepslate has ore in it, I would expect the top and bottom of the blocks to look the same as normal deepslate, except with the ores visible.

Re: Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 08 Dec 2021, 01:22
by Wh1rledPeas
The new item frame texture is making it difficult to see some items. Especially at a distance...

Re: Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 08 Dec 2021, 08:12
by HanFox
Wh1rledPeas wrote:
08 Dec 2021, 01:01
The top and bottom textures of deepslate ores look out of place or "unrealistic" (if that can be a thing, in a game :thinking:)

If a piece of deepslate has ore in it, I would expect the top and bottom of the blocks to look the same as normal deepslate, except with the ores visible.
This is how Mojang designed it. Deepslate is a column whilst the ore is not, so the top/bottom of the deepslate is different to it's side, but the ore only uses the side.
Wh1rledPeas wrote:
08 Dec 2021, 01:22
The new item frame texture is making it difficult to see some items. Especially at a distance...
The item frame colours should be fairly similar to Mojang's, but I see now that the darker background isn't quite right.

I also notice the rotten flesh colours don't quite match.

I'll take a look at tweaking colours for next release.

Re: Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 09 Dec 2021, 00:22
by Wh1rledPeas
HanFox wrote:
08 Dec 2021, 08:12
This is how Mojang designed it. Deepslate is a column whilst the ore is not, so the top/bottom of the deepslate is different to it's side, but the ore only uses the side.
I wondered about that. Bummer...
HanFox wrote:
08 Dec 2021, 08:12
The item frame colours should be fairly similar to Mojang's, but I see now that the darker background isn't quite right.

I also notice the rotten flesh colours don't quite match.

I'll take a look at tweaking colours for next release.
Okay. If it's easy for you to compare the 1.17 and 1.18 release side by side, you might see a significant difference.

There are other items which are more difficult to see as well. Those are just two examples.

Thanks for looking into it.

Re: Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 10 Feb 2022, 06:14
by RndLr
Just noticed, the Smoker block is based off the classic PureBDcraft textures and doesn't really match the VanillaBDcraft aesthetic. The cobble and fire are both portrayed in older textures while the Furnace is updated in comparison in its entire look. It's also a lower framerate for some reason, but I couldn't send a gif so I hope this is enough to help. I don't know if the Blast Furnace also has this issue but I only noticed it with the Smoker. I also noticed that VanillaBDcraft still probably uses the old wheat aesthetic, and that the current PureBDcraft wheat matches more overall. Just wanted to point these out in-case it helps, loved VanillaBDcraft for a long time and I'm glad it's been getting more attention recently! Much love.

Re: Feedback on VanillaBDcraft 1.17 & 1.18

Posted: 10 Feb 2022, 09:06
by HanFox
RndLr wrote:
10 Feb 2022, 06:14
Just noticed, the Smoker block is based off the classic PureBDcraft textures and doesn't really match the VanillaBDcraft aesthetic. The cobble and fire are both portrayed in older textures while the Furnace is updated in comparison in its entire look. It's also a lower framerate for some reason, but I couldn't send a gif so I hope this is enough to help. I don't know if the Blast Furnace also has this issue but I only noticed it with the Smoker. I also noticed that VanillaBDcraft still probably uses the old wheat aesthetic, and that the current PureBDcraft wheat matches more overall. Just wanted to point these out in-case it helps, loved VanillaBDcraft for a long time and I'm glad it's been getting more attention recently! Much love.
Thanks for the feedback. We'll look to get the issues addressed for next release :)