Trying to build my own patch
Posted: 27 Feb 2022, 17:38
Hello!
I'm currently working on a "DIY" patch for More Mekanism Processing
https://www.curseforge.com/minecraft/mc ... processing
A mod that allows ores from different mods to be "processed" inside the Mekanism machines.
So far my "work" is as basic as possible... I've just taken what you've guys already done to then quickly swap the color. (At first i tried to recolor pixel by pixel but... There's a lot of shades... Also it's like each pixel as multiple shades... I'm lost) So rather than that i simply used the gimp color map settings. Desaturate, Color map etc etc.
However i'm having troubles with the pathfinding. HanFox told me the files name must be the same as the items from the mod but... There's no textures inside the mod. At least not a texture for each item added. So i was wondering what can i do about that.
Maybe you can help me?
I'm currently working on a "DIY" patch for More Mekanism Processing
https://www.curseforge.com/minecraft/mc ... processing
A mod that allows ores from different mods to be "processed" inside the Mekanism machines.
So far my "work" is as basic as possible... I've just taken what you've guys already done to then quickly swap the color. (At first i tried to recolor pixel by pixel but... There's a lot of shades... Also it's like each pixel as multiple shades... I'm lost) So rather than that i simply used the gimp color map settings. Desaturate, Color map etc etc.
However i'm having troubles with the pathfinding. HanFox told me the files name must be the same as the items from the mod but... There's no textures inside the mod. At least not a texture for each item added. So i was wondering what can i do about that.
Maybe you can help me?