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Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 10 Sep 2022, 13:25
by Pulz
v0.4 2022-09-10: Added Akashic Tome, added CraftingTable IV. Further work is being done to ensure that textures are as up to date as possible

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 10 Sep 2022, 22:37
by akarawx
1.0.4 messed up a bunch of the textures, mainly machines and ore's

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 11 Sep 2022, 13:40
by Pulz
akarawx wrote:
10 Sep 2022, 22:37
1.0.4 messed up a bunch of the textures, mainly machines and ore's
Hi -- there doesn't seem to be anyone else experiencing a problem. Can you explain further what is wrong with yours?
And what resolution are you using? Did you make sure to follow all the instructions in the thread?

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 12 Sep 2022, 04:07
by akarawx
Pulz wrote:
11 Sep 2022, 13:40
akarawx wrote:
10 Sep 2022, 22:37
1.0.4 messed up a bunch of the textures, mainly machines and ore's
Hi -- there doesn't seem to be anyone else experiencing a problem. Can you explain further what is wrong with yours?
And what resolution are you using? Did you make sure to follow all the instructions in the thread?
I was running 128x on 1.0.3 updated my game (did a full delete and reinstalled) to 1.0.4 re downloaded the patch and the spahx 128x pack and installed both. When I join the server the textures are missing for ic2 machines and blocks along with ic2 ores. If I remove the patch file those show back up but most other modded items go back to vanilla textures.

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 15 Sep 2022, 18:54
by SpyEnnX
Hello I am using v0.4 of the resourcepack and I notice that red terracotta connected texture are missing textures just purple and black. idk if I am the only one having this problem but would like some help if possible.

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 16 Sep 2022, 20:43
by Pulz
v0.5 2022-09-16: Added ports done by PlatinumPunch: Gravisuit Classic, Advanced Solars Classic, Blockcraftery, VoxelMap and a fix to Chisel and Bits (bags)

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 16 Sep 2022, 20:57
by Pulz
SpyEnnX wrote:
15 Sep 2022, 18:54
Hello I am using v0.4 of the resourcepack and I notice that red terracotta connected texture are missing textures just purple and black. idk if I am the only one having this problem but would like some help if possible.
Thanks for the report, I can replicate that problem. I have the red terracotta fixed in v0.6 and working on another issue whereby the white terracotta has a tint
akarawx wrote:
12 Sep 2022, 04:07
Pulz wrote:
11 Sep 2022, 13:40
akarawx wrote:
10 Sep 2022, 22:37
1.0.4 messed up a bunch of the textures, mainly machines and ore's
Hi -- there doesn't seem to be anyone else experiencing a problem. Can you explain further what is wrong with yours?
And what resolution are you using? Did you make sure to follow all the instructions in the thread?
I was running 128x on 1.0.3 updated my game (did a full delete and reinstalled) to 1.0.4 re downloaded the patch and the spahx 128x pack and installed both. When I join the server the textures are missing for ic2 machines and blocks along with ic2 ores. If I remove the patch file those show back up but most other modded items go back to vanilla textures.
The IC2C textures sometimes not showing unless you reload the modpack with the textures enabled is a known and listed bug on the first post -- I'm unsure what is causing this but it is something that is being investigated.

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 17 Sep 2022, 05:42
by PlatinumPunch
Pulz wrote:
16 Sep 2022, 20:43
v0.5 2022-09-16: Added ports done by PlatinumPunch: Gravisuit Classic, Advanced Solars Classic, Blockcraftery, VoxelMap and a fix to Chisel and Bits (bags)
Oh sorry to be a pain just finished nuclear control too hahah

Love your work though.

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 17 Sep 2022, 10:48
by Pulz
PlatinumPunch wrote:
17 Sep 2022, 05:42
Pulz wrote:
16 Sep 2022, 20:43
v0.5 2022-09-16: Added ports done by PlatinumPunch: Gravisuit Classic, Advanced Solars Classic, Blockcraftery, VoxelMap and a fix to Chisel and Bits (bags)
Oh sorry to be a pain just finished nuclear control too hahah

Love your work though.
The patches are really appreciated! All I've done is bundle them together :)

Re: [128x - 32x] Tekkit 2 [MC1.12]

Posted: 17 Sep 2022, 19:08
by Pulz
v0.6 2022-09-17: Added Energy Control, fixed error texture on 'red terracotta', manually retextured 'white terracotta' - not pixel-perfect but gets rid of the strange tint.

Edit: Temporarily rolled back to v0.5 whilst investigating a crash issue.