Ars magica 2

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Post 02 Aug 2014, 16:02

If you're referring to the blue and gold mage outfit that actually came from the sphax forums and is already included in the patches.
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Post 02 Aug 2014, 19:29

Has there been a download for all of the new things that was posted a couple pages back?
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Post 05 Aug 2014, 14:22

Sorry for my brief absence, I managed to get an invite for ArcheAge CB2, but now it's over I'll be working on this again in a bit :D

I managed to get permission from somebody on the Skyrim Nexus to use some of his magic runes textures, which I intend to scale down and use for the bosses that have them instead of trying to rework them entirely from scratch, and hopefully they won't be too out of place!

And as for the Gui work, I have absolutely no idea how to do it, but I can make that the next thing I work on. So maybe today and tomorrow I'll have up the next set of textures with the awesome textures everyone contributed and the fixed GUIs :D
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Post 05 Aug 2014, 20:09

I will take a gander at the GUIs, I'm not the best at it, but I'm fairly sure I can get something together and make sure they at least line up.
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Post 07 Aug 2014, 00:49

So No one has any advice on how to make this AM2 Sphax pack work for the updated Yogcraft Complete Pack? Any help would be awsome
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Post 07 Aug 2014, 00:51

You'll need to manually add the arsmagica2 folder into the assets folder of the yogscast texture pack.
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 07 Aug 2014, 00:55

Okay so here's the current patch, pretty much all the mobs are now textured, although a few of the bosses remain unfinished.
I haven't started the guis yet, but hopefully Laruae knows what needs to be done :D
Now I'm off to watch some Fairy Tail, but when I'm done I'll start work on either the Archane, Ender or Life guardian, making use of HXP's Magic Runes HD from the Nexus. Can't wait to see if it'll work out :D
Last edited by MikeZilla on 07 Aug 2014, 01:04, edited 1 time in total.
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Post 07 Aug 2014, 00:57

Woo thanks Mike!
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 07 Aug 2014, 01:01

This isn't going to work properly with the Yogscast pack, as it's running an out of date version of the mod, and I've been deleting any out of date textures I've found to keep the pack structure neat and tidy. But you can always have this patch overwrite an older patch for the new textures. But I'd recommend editing the mod pack in the ATLauncher to use the updated version instead of using the older one, as a lot of the changes I prefer.
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Post 07 Aug 2014, 01:03

And you can always look at the .jar file the yogscast is running and change the names :P
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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