Ars magica 2

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
Post Reply 
User avatar
45 Posts
 x 0

Post 07 Aug 2014, 01:08

Also, if anyone has a clue how the Lightning Guardian textures work, please say. All I see is the leather backpack and a stock image of lightning, which I have no idea how to sphaxify, short of simply redoing the backpack.
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
3 Posts
 x 0

Post 10 Aug 2014, 08:06

Hey guys I thought I would tell you I got this pack working for the Yogscast Complete Pack, I had to do a couple things to get it working right though.
1st I downloaded the new patch for the on page 33.
2nd I downloaded the 1.6.4 Sphax pack
3rd I downloaded this https://bdcraft.net/community/pbdc-patch ... t2859.html
I made sure all downloads were 1.6.4 and they were all 128X
now you open you open the 3rd pack download and open the assets part, add in this patch amongst all the other mod packs.
Then open the original Sphax pack in Rar, and open the assets folder, all all the folders from The Yogscast pack into it. Not just the one folder, All of them.
then just close everything and open your instance folder in you ATLauncher Folder, and open the resource packs folder and put the Original Sphax rar into it, that should then give you 128x Sphax Textures for almost all the Mods for the Yogscast Complete Folder, im going to check out all the missing mods and see if there is texture bundels for the rest of the mods, ill post what I find. Anyway Thankyou guys for all your Help and I love the work your doing on the Texture pack for Ars Magica 2, Keep up the good work.......oh also I did notice tho, The Keystone chests I think need resized or something, when you open one the texure spots where you place items is like up higher then it should be, also so texture problems with the spell making workbench, like the bottem part where you put the Spell mods and shapes, anyway Thanks again, Keep it up guys, your awesome!
User avatar
45 Posts
 x 0

Post 22 Aug 2014, 15:54

So I'm here with another update! :D
Also, over 200 people are using my patch? That's amazing :D

Spoilered paragraphs of ramblings, should you wish to read them.
Show
I've reworked the mage robes, they're now brown, seeing as the recipe uses brown wool, but the blue files are still there, under mageX_alt.png

There's an entirely new texture for the Battlemage Armour (well, as 'new' as is possible with my skills). It's simply a set of Obsidian armour mixed with purple Mage Robes, to match the recipe and my interpretation. The old battlemage texture is there for anyone who misses it, but don't use it, it's just a 64x64 Hexxit Scaled armour, not becoming of a powerful battlemage!

I tried to create a texture entirely from scratch in this pack as well, the Magitech Goggles. I admit they're terrible but as soon as I'm better and creating I'll be revisiting them, but how they look now is basically what I'll be aiming for.

I created 2 GUIs, the Reconstructor and Essence Extractor, they line up with the most recent update, unless my update is out of date of course :P

But with the mobs, I'm at the limit of what's possible to be created by amalgamating the vanilla Sphax assets, and basically need to be created from scratch. I'm struggling with the Air Guardian right now, but may drop that and work on something else.

Until then, enjoy the patch :D
User avatar
45 Posts
 x 0

Post 03 Sep 2014, 06:11

So I've managed to just about finish up a (somewhat shoddy) texture for the Arcane Guardian, and it got me wondering. What do you guys want me to do with the textures I create? Should I update the patch every time I complete a texture? Or would you prefer that I waited until there was a fair few before updating and having you redownload the patch?

Also, I'd like to hear what you think of my work so far! :D What works, what doesn't, praise, criticism or ideas for something untextured are all welcome! Also, I'd like to know if any GUIs are misaligned, so I can fix them up :)

-- 03 Sep 2014, 06:11 --

Another patch! Yay! :D

This time round you're getting a new Obelisk! It looks swish, and thank you to sillyman for the pattern on that I used! You have the beta version of the Arcane Guardian, he's unfinished but this is more or less what he'll look like once I get round to finishing him. Also... falling leaves!! :D

A few GUIs, the only one I remember is the inscription table. And before you shout at me, yes I noticed that part of it doesn't sit right, I'll fix it along with the next update. And thank you to Nhawks and Laruae for their higher res items that I for some reason I only just got around to putting in the pack!!
I'm really pleased with how this patch is starting to turn out, and I'm enjoying creating it! Well, enjoy the patch so far guys! :D
User avatar
BDcraft Web Admin
6590 Posts
 x 430

Post 03 Sep 2014, 21:30

MikeZilla, do you want to take ownership of the thread? It'd be nice if the download links were in the first post ;)
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
45 Posts
 x 0

Post 04 Sep 2014, 00:42

Sure! :D
User avatar
BDcraft Web Admin
6590 Posts
 x 430

Post 04 Sep 2014, 00:59

Done. :)

Feel free to flesh out the OP using the template in this thread.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
45 Posts
 x 0

Post 04 Sep 2014, 01:25

Thanks :D
I'll get round to updating the OP once I upload the new textures I've made, and after making a banner! One question though, seeing as the DLs will be going on the first page, should I still make a new post each time I update, to give people a notification, or not?
User avatar
BDcraft Web Admin
6590 Posts
 x 430

Post 04 Sep 2014, 01:30

Yup, it's always a good idea to post updates. I do. About 25% of my posts on this forum are probably just me posting changelogs :P
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
45 Posts
 x 0

Post 04 Sep 2014, 01:37

So umm... I'll get on it after I've finished my tea and rice kripsies square :P
Then I'll make the banner and maybe redo the witchwood textures, then I'll sort it out! I don't suppose you know everyone who's contributed off the top of your head? :D
Post Reply