Ars magica 2

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Post 12 Oct 2014, 14:15

I tried to make the air sled texture and ObeliskGUI.
They are kinda derp.... :P

https://imgur.com/LQc7CLp
https://imgur.com/7S6U5wj
Please feel free to contribute to any patches I post as I am in no way proficient with texturing. Any help is greatly appreciated! :)
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Post 12 Oct 2014, 15:11

Cool! can't wait for the 64x to be finished :P
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Post 12 Oct 2014, 16:34

novajoy67 wrote:
I tried to make the air sled texture and ObeliskGUI.
They are kinda derp.... :P

https://imgur.com/LQc7CLp
https://imgur.com/7S6U5wj
That's really good, however I do have a few suggestions.
1) Change the purple 'fluxy' texture into perhaps light blue? A simple hue adjustment.
2) There should be a line that passes behind the furnace indicator. Try magic tool + copy, paste the background?

Well done though ^-^
I come and go like the wind. I comfort and punish like the fire.
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Post 12 Oct 2014, 17:05

FlamingFox wrote:
novajoy67 wrote:
I tried to make the air sled texture and ObeliskGUI.
They are kinda derp.... :P

https://imgur.com/LQc7CLp
https://imgur.com/7S6U5wj
That's really good, however I do have a few suggestions.
1) Change the purple 'fluxy' texture into perhaps light blue? A simple hue adjustment.
2) There should be a line that passes behind the furnace indicator. Try magic tool + copy, paste the background?

Well done though ^-^
Well, for the air sled, i took gold blocks and the flux goo texture but i like the idea of a light blue.
Also for the obelisk i tried but i won't work. :)
Please feel free to contribute to any patches I post as I am in no way proficient with texturing. Any help is greatly appreciated! :)
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Post 12 Oct 2014, 17:08

Yeah I really need to get on the other guardian textures! I'm currently in the process of remaking textures in x512 and at least all the plants, most ores and oreblocks, and a few others are finished! Would you prefer I start releasing all sized packs now and completing as and when?

In case you're wondering, I'll be releasing x512 x256 x128 and x64 patches! :D
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Post 12 Oct 2014, 19:09

I prefer you releasing the pack and just make them along.
Please feel free to contribute to any patches I post as I am in no way proficient with texturing. Any help is greatly appreciated! :)
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Post 13 Oct 2014, 15:47

So I have the WiP x512 up, every world gen block is textured, and a few others are as well. I'm going to get a good chunk of the items done, namely runes and things like the Arcane Compendium, before I begin work downsizing :D

Beware however because there's a lot of animation work in this patch, we're talking 4 megapixel textures, so don't try running it on a potato, and maybe hold on if you have slow internet! Feel free to download and have a look at them, even if they're too large to put in-game, advice is appreciated :D
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Post 18 Oct 2014, 18:50

x256 version is up, soon the x128 and x64 versions will be too! They're still incomplete however, so you'll have to combine them with the Legacy textures for now. However a large amount has been completed and it shouldn't be long until you can wizard away in sphax with no worries about horrible blocky textures :D

Just out of interest, what are there any mods in need of texturers for once I'm finished with AM2? :P

EDIT: All of the versions are up! :D
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Post 18 Oct 2014, 22:07

MikeZilla wrote:
x256 version is up, soon the x128 and x64 versions will be too! They're still incomplete however, so you'll have to combine them with the Legacy textures for now. However a large amount has been completed and it shouldn't be long until you can wizard away in sphax with no worries about horrible blocky textures :D

Just out of interest, what are there any mods in need of texturers for once I'm finished with AM2? :P

EDIT: All of the versions are up! :D
Thanks for the textures... I have been eagerly waiting for them to be (close to) finished. Such a great mod.

IMO, OpenMods (specifically OpenBlocks) could use a boost. OpenBlocks is starting to gain in popularity and, as far as I know, texture production has slowed to a halt. Besides, Sillyman was also thinking about doing OpenBlocks after AM2.
I come and go like the wind. I comfort and punish like the fire.
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Post 19 Oct 2014, 02:01

To be honest I've been considering OpenBlocks myself, seeing as how I use the glider combined with AM2 jump boost for travelling around my worlds. And sorry to be a bother, but as the description says, it looks like I'll be going to bed at 4am again today because I've been doing even more textures and a redownload might be in order shortly ;)

EDIT: It's up, I've done the foci (non-flicker) and infinity orbs, I'm gonna call it a night for now though.
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