[128x] Bacon mod

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Post 29 Aug 2013, 14:48

Llama Farmer wrote:
Hey there, good work on the patch! Thought I'd share a couple of bacons I made a while back when looking for a small patch to do (before realising how many textures were involved (also I hate armours :P)), so I dunno, you can use them as alts or something if you want:
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Colours aren't great, but I've still got the PSDs so that can always be changed.

Also, I thought I'd do a quick trace of your knife and just alter the shading and stuff a bit, so here's that as well:
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AWESOME Im not that good at shading :P i just started but I will include the knife for sure and the bacon as alternative. but if I do you should make the nutella and poisoned too :P because you cant have textures that dont look like they belong together :P
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Post 29 Aug 2013, 15:41

mrbysco wrote:
AWESOME Im not that good at shading :P i just started but I will include the knife for sure and the bacon as alternative. but if I do you should make the nutella and poisoned too :P because you cant have textures that dont look like they belong together :P
Here you go:
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By the way, are you using Photoshop? Because if not, then I'll need to re-size these myself as they'll probably end up with way too much transparency around the edges if you try to resize them down to 128x (cos these ones are in 512x) normally. If you do have Photoshop, then I'd suggest (if you don't already) getting the resizing action from here (under 'Resources'), and while you're at it you might as well have a look at the examples of random items and stuff they have there, as those are great for learning sphaxification.

Edit: Just realised I messed up the little spots on the Nutella, I'll fix that tomorrow. Gotta got to sleep now...
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Post 29 Aug 2013, 19:57

I still someday need to retexture everything to make the patch up to 512. now I screwed up. (if I'm allowed to say that) I made the textures 512 and converted it to 128 and then I saved it and closed my Photoshop. After I closed it I thought (****) I FORGOT TO DO 512 :(.

That were my first mistakes :S so now I have to just redo what I did without saving it as 128 :P


EDIT: Btw I made some new textures ImageImage.
I know the tools are a bit odd so I'm gonna try to make new tools. But I still need to find an idea of how to make bacon tools. (I mean what it will look like) and the armor is something I dont know if I'm able to make that. i dont know how to make armor. (and how to make it look bacony) so if anyone would be able to make a sketch of what it should look like I would be able to make them. I'm sorry if my english is bad, I'm dutch and still at school. :P

-- 29 Aug 2013, 20:57 --

Updated to v3 added sword: Image
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Post 30 Aug 2013, 00:34

the textures are looking great! btw there is a mob on the mod too :P also i think the bacon with nutella texture you are making it raw bacon and it's cooked bacon but everything looks really amazing
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Post 30 Aug 2013, 13:59

Thanks I will change it sometime later. Thanks for all the nice feedback.
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Post 30 Aug 2013, 14:19

Fixed nutella bacon:
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Again, this is in 512x so.... yeah. :)
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Post 30 Aug 2013, 19:32

Could someone texture the sloth for me? Because I dont know how to draw/texture it. I cant draw the eyes or even the mouth.

This is the texture:


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Post 31 Aug 2013, 07:03

I found an issue with the fine sword in that when you hold it in-game it's backwards, so I went back and changed the direction of it:
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Here is the result in-game:
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Post 31 Aug 2013, 10:08

Llama Farmer wrote:
I found an issue with the fine sword in that when you hold it in-game it's backwards, so I went back and changed the direction of it:
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Here is the result in-game:
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Thanks I will fix that in the next version :D
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Post 31 Aug 2013, 17:01

You guys keep amazing me i will never go back to minecraft textures again always going to be using sphax with those textures :D
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