Better Agriculture [MC1.10]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 16 Oct 2016, 09:01

The mod issues are already being worked on, its a very early alpha so not everything is working as it should. My coder fixed the block states issue just last night, so it will be fixed next update. The clothes are fixed already and the roof tile issue i need to work out how to get it right
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Post 16 Oct 2016, 22:32

Well do hope that info./testing helped some. If I spot anything else will let you know :D
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Post 20 Nov 2016, 02:54

I also can't get the textures to work. I load the texture pack just like I would any other (like forestry or Pams), but all the animals still have the original texture.

-- edit --

And... it's the filenames. Caps in the texture pack, lowercase in the mod. Changed the case, and it works.
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Post 20 Nov 2016, 09:11

Thanks for letting me know, not sure why it suddenly became an issue as it was working for me in testing. Im close go uploading the latest version, as the mod has more added to it now, so will have it sorted then.
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Post 18 Sep 2017, 00:07

Filename issue seems to have persisted to the latest version. Texture pack names have the first letter capitalized, while the mod is in lowercase. Once I change the letter case, it works.
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Post 18 Sep 2018, 04:16

I updated the file structure to 1.12.2, and rectified the letter casing (so that this will work with all platforms). I have not modified any of the textures in here, or filled in the missing textures.

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One year to the day.... Must be something about the season...
Well, if you didn't want Dwarven Engineering, why am I here?
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