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NintendoFan37 wrote:Sorry. I've been very busy with real life stuff going on. Once I have time, this will be the first patch I complete. Thank you for your understanding :love:
You're awesome. Can't wait to see the pack!
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Is this still being worked on? Would love to see this finished as quite a few items are still missing a new texture.
Should work for 1.9/1.10, and also includes new Runes and Sigils
I made a texture for the Transcendent Blood Orb (well, I changed the lightness and saturation of the Archmage's Blood Orb in Photoshop, but it works!). I mainly just did it for myself as I move on to Tier 6 Blood Magic, but I thought that I may as well share it. I really hope that things like the Crystal Belljar, Alchemic Calcinator, Life Shard, Soul Shard, Crystal Cluster and Winged Fire Demon get textures for 1.7.10 (Blood Magic 1.3.3), and also the Bound Armour (it has models in the texture pack but in Blood Magic 1.3.3 it uses the BloodArmour_WIP.png file which doesn't have a Sphax texture). The current texturing is amazing though! I would help but I can't do any proper texturing for the life of me.
Anyway, here it is.
can we get this updated to 1.12.2?
This is a real slop-job, I'm sure. I had to more or less gut another working 1.12.2 resource pack, and then go through and hand-name each of the blocks so that they complied with the new 1.12 standards.
But I've uploaded a Blood Magic resourcepack that is a mix of 128x and 512x (sorry) that should be compatible with 1.12.2.
It is VERY MUCH a Work-In-Progress that I probably won't be continuing on my own.
At any rate, it works for me, I'd love feedback if anyone trusts rando-links enough to try it.
https://drive.google.com/file/d/1-i4B7t ... sp=sharing
i tried it and its good, also what can i do to help, i really like this project and want to help out
Add these three to your pack mate, you have two older textures and a missing weak blood orb texture.
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How to download mediafire files if I use the internet in China?
Thanks for help!