[128x] BloodMagic [MC1.16]

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Post 27 Sep 2021, 12:59

Blood Magic

I transformed the texture pack for 1.12 (part as e.g. 'Project Ozone' and 'All The Mods' ) created by Novamanga to match BloodMagic-1.16.4-3.1.3-18.jar

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for MC1.16
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Missings
Feel free to add the missing artworks. These are:

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\assets\bloodmagic\gui\jei\arc.*
\assets\bloodmagic\images\entries\alchemy_array: all
\assets\bloodmagic\images\entries\alchemy_table\alchemy_table_gui.*
\assets\bloodmagic\images\entries: all (including subs)
\assets\bloodmagic\models\armor: all, but livingarmour_layer_*.*
\assets\bloodmagic\textures\block\dungeon\dungeon_ore.*
\assets\bloodmagic\textures\block\arc_*.*
\assets\bloodmagic\textures\block\bloodlight.*
\assets\bloodmagic\textures\block\creeping_doubt_*.*
\assets\bloodmagic\textures\block\dungeon_controller.*
\assets\bloodmagic\textures\block\dungeon_seal.*
\assets\bloodmagic\textures\block\liquid_doubt_flowing.*
\assets\bloodmagic\textures\block\liquid_doubt_still.*
\assets\bloodmagic\textures\block\nether_soil.*
\assets\bloodmagic\textures\block\phantomblock.*
\assets\bloodmagic\textures\block\soul_forge.*
\assets\bloodmagic\textures\block\strong_tau_*.*
\assets\bloodmagic\textures\block\weak_tau_*.*
\assets\bloodmagic\textures\entities\overlay: all
\assets\bloodmagic\textures\entities\bloodelytra.*
\assets\bloodmagic\textures\entities\defaultcrystallayer.*
\assets\bloodmagic\textures\entities\nodebeam.*
\assets\bloodmagic\textures\entities\soularrow*.*
\assets\bloodmagic\textures\entities\specter.*
\assets\bloodmagic\textures\entities\zombie_raw.*
\assets\bloodmagic\textures\gui\patchouli_book: all
\assets\bloodmagic\textures\gui\thaumcraft: all
\assets\bloodmagic\textures\gui\alchemytable.*
\assets\bloodmagic\textures\gui\arc_gui.*
\assets\bloodmagic\textures\gui\crucible.*
\assets\bloodmagic\textures\gui\masterroutingnode.*
\assets\bloodmagic\textures\gui\routingfilter.*
\assets\bloodmagic\textures\gui\routingnode.*
\assets\bloodmagic\textures\gui\widgets.*
\assets\bloodmagic\textures\item\alchemic_ribbon_two.*
\assets\bloodmagic\textures\item\alchemic_ribbon_will.*
\assets\bloodmagic\textures\item\alchemic_vial_will.*
\assets\bloodmagic\textures\item\copperfragment.*
\assets\bloodmagic\textures\item\coppergravel.*
\assets\bloodmagic\textures\item\coppersand.*
\assets\bloodmagic\textures\item\corrupted_dust.*
\assets\bloodmagic\textures\item\corrupted_tinydust.*
\assets\bloodmagic\textures\item\crystalline_resonator.*
\assets\bloodmagic\textures\item\doubt_seed.*
\assets\bloodmagic\textures\item\dungeon_tester.*
\assets\bloodmagic\textures\item\fragment_netherite_scrap.*
\assets\bloodmagic\textures\item\furnacecell_primitive.*
\assets\bloodmagic\textures\item\goldfragment.*
\assets\bloodmagic\textures\item\goldgravel.*
\assets\bloodmagic\textures\item\gravel_netherite_scrap.*
\assets\bloodmagic\textures\item\information.*
\assets\bloodmagic\textures\item\ingot_hellforged.*
\assets\bloodmagic\textures\item\intermediatecuttingfluid.*
\assets\bloodmagic\textures\item\ironfragment.*
\assets\bloodmagic\textures\item\irongravel.*
\assets\bloodmagic\textures\item\itemrouterfiltercomposite.*
\assets\bloodmagic\textures\item\itemrouterfilterenchant.*
\assets\bloodmagic\textures\item\labeledalchemic_vial.*
\assets\bloodmagic\textures\item\melee_anointment.*
\assets\bloodmagic\textures\item\plantfibres.*
\assets\bloodmagic\textures\item\primitive_crystalline_resonator.*
\assets\bloodmagic\textures\item\primitive_explosive_cell.*
\assets\bloodmagic\textures\item\primitive_hydration_cell.*
\assets\bloodmagic\textures\item\ritualdivinerdawn.*
\assets\bloodmagic\textures\item\ritualdivinerdusk.*
\assets\bloodmagic\textures\item\sacrificeplate.*
\assets\bloodmagic\textures\item\sand_hellforged.*
\assets\bloodmagic\textures\item\sand_netherite.*
\assets\bloodmagic\textures\item\sanguinereverter.*
\assets\bloodmagic\textures\item\sanguine_scientiem_guide_book.*
\assets\bloodmagic\textures\item\selfsacrificeplate.*
\assets\bloodmagic\textures\item\sentientboots*.*
\assets\bloodmagic\textures\item\sentienthelmet*.*
\assets\bloodmagic\textures\item\sentientleggings*.*
\assets\bloodmagic\textures\item\sentientplate*.*
\assets\bloodmagic\textures\item\simplekey.*
\assets\bloodmagic\textures\item\slate_ampoule.*
\assets\bloodmagic\textures\item\soulscythe*.*
\assets\bloodmagic\textures\item\strong_tau.*
\assets\bloodmagic\textures\item\tauoil.*
\assets\bloodmagic\textures\item\throwing_dagger*.*
\assets\bloodmagic\textures\item\weak_tau.*
\assets\bloodmagic\textures\misc: all
\assets\bloodmagic\textures\models\alchemyarrays: all
\assets\bloodmagic\textures\models\alchemytable.*
\assets\bloodmagic\textures\models\demoncrucible.*
\assets\bloodmagic\textures\models\demoncrystallizer.*
\assets\bloodmagic\textures\models\demonpylon.*
\assets\bloodmagic\textures\models\energybazookamainprojectile.*
\assets\bloodmagic\textures\models\incensealtar.*
\assets\bloodmagic\textures\models\meteor.*
\assets\bloodmagic\textures\models\*routingnode.*
\assets\bloodmagic\textures\models\pillar_*.*
\assets\bloodmagic\textures\models\simpletranscircle.*
\assets\bloodmagic\textures\potions\boost.*