[512x/128x/64x/32x] Botania [MC1.7/1.10-1.12]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
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Post 20 May 2014, 07:15

That's what I was originally thinking. If we still wanted to add an animation we could add a glowing sort of thing. But I think I quite like it at the moment. I have also found a bug, where on one side of the living rock block it reverses the textures. That is the side in the preview.
EDIT
An excuse to redo the diamond PSD, but are you guys alright with me just redoing the diamond?
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Post 20 May 2014, 19:30

Are you allowed to edit the base sphax stuff?
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 20 May 2014, 20:22

Yes you are.
Sillyman, that looks suspiciously like an emerald and I doubt people could differentiate in-game.
Just saying.
Rockawill-Textures like a 4 year old on paint
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Post 20 May 2014, 20:27

Ok just wanted to double check and yeah just a tad but like the emerald but you could probably change up the coloring of it to be more on the blue side to make it stand out from the emerald.
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 20 May 2014, 21:12

Thats one thing I came across when making it. But I found the emerald is slightly tilted and has the sphax rune on it. The only reason i couldn't go that blus is because the diamond it's self is blue. If I went any tanker it would look weird.
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Post 28 May 2014, 06:44

What do you think of the runes

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Post 28 May 2014, 10:44

Very nice Sillyman.
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Post 29 May 2014, 06:09

I'm not quite sure, would this make an alright terra steel:
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Post 29 May 2014, 15:02

Looks cool. I like it!
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Post 31 May 2014, 20:01

I'm loving it! Keep up the great work, and I can't wait to see how the other flowers end up looking!!
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