[128x] Food Plus [MC1.6.4]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 09 Apr 2014, 00:09

Sillyman34 wrote:
Well honestly, your salt ore does look like tin, the already existing one condos makes sense.

You other decision is to make the salt ore a whole block with no stone, because salt honestly doesn't come like this.

Meh chocolates alright
There already is a salt block though so it should differ from that, if you look at the Nether Ores salt ore, it matches the one I'm using. That said, it does look a little off, perhaps someone could trace the current one and tweak it a bit.
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Post 10 Apr 2014, 02:45

I'm horrible at shading :-x

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Post 11 Apr 2014, 00:37

Shigo wrote:
I'm horrible at shading :-x

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That's very good Shigo :D

I made the Worktop thingy haha :)

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Post 11 Apr 2014, 20:53

Chase98 wrote:
Shigo wrote:
I'm horrible at shading :-x

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That's very good Shigo :D

I made the Worktop thingy haha :)

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@Shigo: It looks great, even the shading. The original texture for candy looked more like an ingot. But maybe people would prefer your texture.

@Chase98: I love it! It's much more of an accurate representation of the original texture than the one we used before. I just have one request if you are up for it. Since I've read the worktop is only used for advanced foods, I think it's safe to assume the tools on the sides are meant to be a Frying Pan, Spatula and a Ladle instead of Shovels.
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Post 15 Apr 2014, 00:15

The work table looks great!! Bit the hanging brown cloth on the sides dont connect, i gues its ok but just poiting it out.

And where is my ice cream ;(

-- 15 Apr 2014, 10:45 --

also just to add, you should put the assets folder in the zip not as the zip, it is very annoying to have to compile when you have laid it like that
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Post 18 Apr 2014, 01:19

Sillyman34 wrote:
The work table looks great!! Bit the hanging brown cloth on the sides dont connect, i gues its ok but just poiting it out.

And where is my ice cream ;(

-- 15 Apr 2014, 10:45 --

also just to add, you should put the assets folder in the zip not as the zip, it is very annoying to have to compile when you have laid it like that

Oh right, will update it soon. I guess it's just my own habit that winrar has a button that extracts it to a folder called assets.
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Post 18 Apr 2014, 02:39

yeah.. I saw that the first time i did it, but i saw and redid it. You only have to do it once, as afterwards you just add the textures to the zip.
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Post 25 Apr 2014, 20:35

Is there maybe a 64x Version in the works?
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Post 26 Apr 2014, 19:52

JustDont wrote:
Is there maybe a 64x Version in the works?
I do have a folder of that on my harddrive, I will post it with the next update.
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Post 27 Apr 2014, 12:20

I made the Tools and Caramel

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hope you like them.
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