[64x - 32x] Immersive Engineering [MC1.7, 1.10, 1.12, 1.14, 1.16, 1.18 - 1.20]

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Post 26 Jan 2022, 20:50

I added missing textures and gui to this patch. It appears to be 99% complete now. Thanks to everyone who has worked on this, most files I created are just slightly edited versions from other patches. And thanks to BonaireDreams for updating the naming to 1.18, I just added my files to their upload so this should be a 99% complete 1.18 patch now.
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Post 13 Aug 2022, 09:43

It looks like they have changed the file structure of the mod quite a bit. But I have updated to 1.18 (again), this time updating a lot of the old items, as well as drawing the mob effects and GUI.

for MC1.18
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Any donations go directly to myself. I am not affiliated with BDcraft.
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Post 14 Nov 2022, 21:54

I have looked it over and everything from 1.18 so far looks to be the same. So, I have made an update for 1.19.
Thanks to PlatinumPunch for making the 1.18 patch

for MC1.19
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Looking for patches to compile an All the mods 8 patch.
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Post 01 Apr 2023, 20:38

It's really unfortunate the Immersive Petroleum support seems dead, has anyone seen textures for 1.18.2 of it?
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Post 15 Oct 2023, 19:24

Immersive Engineering for MC 1.20.1

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for MC1.20.1 by Master80er
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Last Update 15.10.2023
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Post 20 Oct 2023, 20:29

These textures are great for such a awesome mod. Is there any possibility of getting the models and entities added in BDCraft Style Too?
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Post 23 Oct 2023, 18:46

Zamanos wrote:
20 Oct 2023, 20:29
These textures are great for such a awesome mod. Is there any possibility of getting the models and entities added in BDCraft Style Too?
The models use BDCraft textures and are already fairly detailed models for Minecraft. I'm not so sure about the entities but to be fair IE doesn't add many non-tile entities.
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Post 24 Oct 2023, 20:51

Sorry I'm a BD Craft Purist, I don't like any Minecraft textures at all. I appreciate all the work you have done and the other on this project, I guess I'll wait and see it it gets the full treatment in the future.
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