[128x/64x] Lord of the Rings [WIP]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
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Post 11 Feb 2014, 01:21

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The Lord of the Rings Mod basically does exactly what you would expect it to do; it adds J.R.R. Tolkien's fantasy world to Minecraft. Races varying from evil orcs, uruks and trolls to pure-hearted elves, hobbits and gondorians, all coming with their own biomes, structures, items and blocks. All of this amazingness is contained in the exclusive Lord of the Rings dimension, ready to be travelled trough.

Only one question is left; whose side are you on?

Downloads

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beta 20 for MC1.7.10 (If you encounter issues, let me know) beta 17 for MC1.7.2 beta 14 for MC1.6.x (works for older LOTR versions too)

Changelog

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(always up to date)

5-9-2014: UPDATE
- added Beta 20 patch (no different than Beta 17 yet but for the sake of keeping future update clean)
- removed Beta 16 since that version of LOTR can no long be downloaded.

26-04-2014: Be descriptive!
- added mod description

20-04-2014: I now own the thread!
This won't change much, plowmanplow just wasn't really into this anymore.
- removed the Beta 11 patch since the Beta 14 patch should work fine with the older versions.
- Instead, I added an updated version for Beta 16, which is for 1.7.2. The reason for this is that some names changed and also the Alignment bar's format is different.
- added a 64x patch for both versions, which is actually as up-to-date as the others are.
- altered the topic name, because it didn't mention that the patch is also 128x.
- added the 'credits' section.

From PlowmanPlow:
14-02-2014 : Integrated textures from noopynolife (sweet) and scaled them to 64x. For most of the textures from noopynolife I chose his textures over the ones I previously had. Many of my previous textures are still there as "alts".

10-02-2014 : Initial collection of textures

Credits

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-Noopynolife for blocks, items and gui.
-Thealexlp13 for some pretty cool swords.
-Hachiseiko for the amazing mobs she makes.
-Sphax for the initial textures that I based most of mine on.
-Plowmanplow for posting the initial thread.
-CadenDonuts for making the Equivalent Exchange patch that I used to get proper ring textures.
-Crumbl3d for making the Balkon Weaponmod patch that I used for various weapon textures.
Last edited by noopynolife on 06 Oct 2014, 15:10, edited 27 times in total.
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Post 11 Feb 2014, 13:53

You sir, are a god for making this!
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Post 11 Feb 2014, 14:09

Yeah, I would absolutely LOVE to have Sphaxified armor models and weapons, but an artist I am not.
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Post 14 Feb 2014, 09:34

I've been working really hard on making a patch as well but my topic was cancelled... I 'got more than you do by now... People wouldn't mind me continueing to sphaxify it my way? I won't use this patch, I won't claim it's mine, I just love texturing and I was quitte far so I don't want to just stop. But, plowmanplow, since you're the one that released a patch, would you be interested in some of my textures? 'cause I got 158 block textures and the forge-, oven- and barrel gui in 128x.
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Post 14 Feb 2014, 13:24

Absolutely! I would love to check them out.
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Post 14 Feb 2014, 19:04

Could you please add a download for a 128x version? Or do you want me to start a 128x WIP patch thread?
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Post 14 Feb 2014, 19:07

noopynolife wrote:Could you please add a download for a 128x version? Or do you want me to start a 128x WIP patch thread?
Post them here. We don't need 2 threads for one mod.
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Post 17 Feb 2014, 12:27

HanFox wrote:
noopynolife wrote:Could you please add a download for a 128x version? Or do you want me to start a 128x WIP patch thread?
Post them here. We don't need 2 threads for one mod.
Roger that!

I'll be updating this folder as soon as I have new textures. Plowmanplow, since you started the 64x patch, feel free to use textures from this folder, it speeds up the process.

Plowmanplow, I just discovered I was patching beta 11, so I changed the name of the patch. Also, I added a changelog. This means you should refresh the link.

Beta 11 patch:
https://www.dropbox.com/sh/i6g21o8v0t00 ... 6.X%29.zip

Changelog:
https://www.dropbox.com/s/uko4asfp0wf4w ... ngelog.txt
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Post 22 Feb 2014, 00:03

im currently working on the swords can i post them here when im ready

*sorry for my bad english im german*
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Post 22 Feb 2014, 00:08

@Thealexpl13 You're always allowed to share your creations :)
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