[128x] Mariculture

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Post 06 Feb 2014, 06:34

Nice size update today. 31 Items and 39 blocks added. Screenshots and Download in OP have been updated. Net texture not working correctly which I will fix in next update.

-- 05 Feb 2014, 00:00 --

Just when I thought I was getting close to finishing the items and blocks.... BIG UPDATE lol. But it's good. There are some exciting changes in this new release. Going forward all new textures will be for 1.2.0 only. I am not running it myself yet as I am waiting for FTB Monster to include it in the next update. I have downloaded the new version and will work on the textures from there.

My first images from scratch

These are the first 2 images I've made entirely from scratch (Thanks to sparkst3rs tutorial videos) Everything else has always been, merging, blending, recoloring existing textures. I think I am slowly starting to get a hang of it. :)
Also my first ever model; The Turbine.
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Mod Changelog for v1.2.0

If you are interested: Version 1.2.0

-- 06 Feb 2014, 06:34 --

Added 8 blocks, 13 items, 2 models, 25 upgrades.

OP Updated with new download.

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Post 06 Feb 2014, 16:57

Are these new textures for 1.1.x (ie what's included in Monster pack) or only for 1.2.x Mariculture? :)

-- 06 Feb 2014, 11:57 --

Excellent work btw - very quick at updates
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Post 03 Mar 2014, 03:16

LightHero wrote:
Are these new textures for 1.1.x (ie what's included in Monster pack) or only for 1.2.x Mariculture? :)

-- 06 Feb 2014, 11:57 --

Excellent work btw - very quick at updates
This is all still for 1.1.4e in Monster. Once 1.2.0 is added to Monster (which according to Eyamaz will be in next Mondays update) I will drop 1.1.4 support and have just the 1.2.0 download. There are a ton of changes to textures in 1.2.0 and trying to maintain both will be just too much.

-- 12 Feb 2014, 02:44 --

Updated Progress list to reflect the new texture count for 1.2.0. (about 200+ textures added) I'll be back to making more textures for this patch starting this weekend.

-- 21 Feb 2014, 03:50 --

Download in OP has been updated with new v1.2.0. All blocks no longer in 1.2.0 have been removed. polished logs,planks added to blocks. In items I added all the bottles (+new normal bottles), dusts, ingots, 2 new batteries, new sheets (Aluminum & titanium), celestial mirror, grey& white corals and turbines. I'll update the screenshots once 1 section is complete.

-- 22 Feb 2014, 22:45 --

Completed all Items today. OP updated.

-- 02 Mar 2014, 19:16 --

- Fixed oyster model which broke with 1.2.0
- Updated air pump to nicer textures
- Completed all connected textures for Heat Glass & Fish tank
- added anvil, ingot caster,

OP updated. Added the liquids that forgot to include in the last upload.
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Post 11 Mar 2014, 15:27

Anyone willing to resize to 64/32x - this patch is rather large - well done bonaire! :)
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Post 11 Mar 2014, 18:27

Still lots to do. I got sidetracked this week with the big Geostrata update. So will start back into it next week.
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Post 18 Mar 2014, 17:05

Something I noticed lately is that excavator heads seem to be backwards compared to normal bdcraft tinker heads and rods. so when i do not use a titanium rod with head it ends up facing the wrong direction.
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Post 18 Mar 2014, 17:14

Warzer wrote:
Something I noticed lately is that excavator heads seem to be backwards compared to normal bdcraft tinker heads and rods. so when i do not use a titanium rod with head it ends up facing the wrong direction.
Yep, I'm planning on updating all the TC tools to follow the new format. Just finished updating Geostrata last week and have family visiting from out of town this week so not much time for texturing. Will be back into Mariculture soon to fix that and continue with the remaining textures.
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Post 18 Mar 2014, 18:02

Its all good i just was not sure if it was me doing something strange. When did this switch happen?
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Post 18 Mar 2014, 18:13

I think it was a few weeks ago (not sure which version of TC). There are posts about it on the TC thread and Novamanga did all the TC textures to the new style.
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Post 31 Mar 2014, 15:10

For anyone who's interested I've taken the x128 patch and resized it to x64. I haven't changed any textures I've just resized them, some textures(rings, bracelets and necklaces) look somewhat "pixely" but it didn't bother me all that much so I left as they were.
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