If you like our work please consider becoming a Supporter and get an ad-free experience.
[128x] Mariculture
Soo it seems like this post is dead, I looked back and I found the 64x Version of the 1.6.4 and added the files to make it for 1.7.10. I'm using this for my SSP Crash Landing. I have also made the 1.7.10 version of Falling Meteors and will be putting it in that subsection of the forum.
IDK if I'm doing this right so feel free to fix it.
Last edited by HanFox on 18 Feb 2015, 17:44, edited 1 time in total.
Reason: Fixed the link
Reason: Fixed the link
Scionoftruth wrote:Soo it seems like this post is dead, I looked back and I found the 64x Version of the 1.6.4 and added the files to make it for 1.7.10. I'm using this for my SSP Crash Landing. I have also made the 1.7.10 version of Falling Meteors and will be putting it in that subsection of the forum. IDK if I'm doing this right so feel free to fix it.
Thank you, seems to be working well. I am trying to make a complete zip of all mods I can find with a Sphax BD texture patch 64x. This one seems to be missing textures for all Rings, Bracelets and Necklaces. They show up as a black box in game. RF Fishing rod should be easy to complete with other Fishing rod blueprints. Certain Fish, but I wouldnt know where to begin with them, about 12 buckets of fluids and a few batteries. Some of these items might be for Mariculture Deluxe 1.2.4c though.
Here's my mostly complete Mariculture pack. There are a few things that aren't working quite right - I still have some work to do on it, but this is ~99% complete, except perhaps for GUI. There are many textures from the OP, but I did manufacture a few also. If you don't use the deluxe version of Mariculture, you can still use this pack, just delete the Maritech folder.
Mariculture Deluxe 1.2.4e
Mariculture Deluxe 1.2.4e
On occasion, I will derp together something close to a sphax patch.
I just downloaded and opened the archive, and there's an mcmeta file for each liquid in the blocks\liquids folder. Some of them appear to not be quite right though. I'll have to take a closer look at it and get back - I don't recall creating any of the mcmetas from scratch, but I'll figure it out!b0bst3r wrote:Caeldeth you forgot all the liquid mcmeta files, as a result all the liquid textures are missing.
On occasion, I will derp together something close to a sphax patch.