[128x] Mariculture

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Post 24 Jan 2014, 04:31

b0bst3r wrote:
I did the pearls/necklaces/bracelets/rings and a couple of other things a bit back.

Use them if you want to https://www.dropbox.com/s/uww2s44sern8s ... ulture.zip
Hey b0bst3r,

Do you happen to have these in 128x? or did you only make 64x versions? Even if you have 1 of each item in 128 I can do all the recoloring.
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Post 24 Jan 2014, 18:21

Nah I only do 64x sorry
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Post 27 Jan 2014, 23:12

Updates 27/01/2014 included in OP download

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Items

Image

Lamps

I used the Project Red as they are identical, but I gave these Mariculture ones a Titanium frame instead of wood.
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Post 27 Jan 2014, 23:48

Link removed from OP.

You can't redistribute any base textures even if they serve the same purpose as they would in vanilla. In this case it's the dyes.

Please change them.
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Post 28 Jan 2014, 00:59

HanFox wrote:
Link removed from OP.

You can't redistribute any base textures even if they serve the same purpose as they would in vanilla. In this case it's the dyes.

Please change them.
Doh! My bad. I was rushing to add some textures and didn't even think about that. I've changed them to match the dye from Natura so we don't have too many different dye textures. I also changed the wooden fishing rod to use a different wood texture (Natura RedWood) as it was the base texture as well. All better :)
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Post 28 Jan 2014, 07:28

Just curious - some of the files are about 5-6k in size while others, same texture only different coloring, can be up to 100k? Seems off to me :)
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Post 28 Jan 2014, 08:54

LightHero wrote:
Just curious - some of the files are about 5-6k in size while others, same texture only different coloring, can be up to 100k? Seems off to me :)
Can you give me an example, I just checked the files and only the Rutile ore is 102K, with some of the bricks following close behind at 87-93k.


Hmm I just opened RutileOre in Photoshop and then resaved it and brought it form 102K down to 23K. I think the way Sillyman saved his files left extra data in there and what you are seeing is ones that I had opened and adjusted the color on. I'll resave all the files this week and see if I can shave off some more.
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Post 28 Jan 2014, 09:25

I used fireworks when creating these textures. Fireworks does not use a special file like psd, but instead saves it into the Png. The only problem is it seems to save them bigger
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Post 28 Jan 2014, 11:01

Sillyman, I had this same issue in Fireworks until HanFox taught me how to correct this: go to Save As... and then select Flattened PNG from the drop down list. Also make sure to click Options and choose PNG 32. It's true, as HanFox said, that it cuts the size of the file down about 75%. Hope this helps.

Also, make certain that you've saved your working file under a different name (and without the Flattened PNG format) so you can go back to it and work on it if you need to.
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Post 28 Jan 2014, 20:09

Thanks! :)
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