[128x] Mariculture

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
Post Reply 
User avatar
Patch Contributor
460 Posts
 x 4

Post 26 Oct 2014, 01:20

I have things!
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
49 Posts
 x 0

Post 07 Dec 2014, 03:48

is this gonna be updated to 1.2.3d?
Image
User avatar
40 Posts
 x 2

Post 18 Jan 2015, 02:55

Could someone please make the oyster texture?
Please feel free to contribute to any patches I post as I am in no way proficient with texturing. Any help is greatly appreciated! :)
User avatar
38 Posts
 x 0

Post 18 Feb 2015, 17:44

Soo it seems like this post is dead, I looked back and I found the 64x Version of the 1.6.4 and added the files to make it for 1.7.10. I'm using this for my SSP Crash Landing. I have also made the 1.7.10 version of Falling Meteors and will be putting it in that subsection of the forum. IDK if I'm doing this right so feel free to fix it.
Last edited by HanFox on 18 Feb 2015, 17:44, edited 1 time in total.
Reason: Fixed the link
User avatar
1 Post
 x 0

Post 19 Feb 2015, 19:44

Scionoftruth wrote:
Soo it seems like this post is dead, I looked back and I found the 64x Version of the 1.6.4 and added the files to make it for 1.7.10. I'm using this for my SSP Crash Landing. I have also made the 1.7.10 version of Falling Meteors and will be putting it in that subsection of the forum. IDK if I'm doing this right so feel free to fix it.

Thank you, seems to be working well. I am trying to make a complete zip of all mods I can find with a Sphax BD texture patch 64x. This one seems to be missing textures for all Rings, Bracelets and Necklaces. They show up as a black box in game. RF Fishing rod should be easy to complete with other Fishing rod blueprints. Certain Fish, but I wouldnt know where to begin with them, about 12 buckets of fluids and a few batteries. Some of these items might be for Mariculture Deluxe 1.2.4c though.
User avatar
Patch Contributor
290 Posts
 x 15

Post 06 Mar 2015, 16:32

The folder layout changed for jewellery (and filenames), I'd post a fixed version but I changed a lot of things in this pack to my preferences. If you open the mod zip and follow the path and filenames it's easy to change them to what they should be.
User avatar
37 Posts
 x 0

Post 08 Mar 2015, 06:39

Here's my mostly complete Mariculture pack. There are a few things that aren't working quite right - I still have some work to do on it, but this is ~99% complete, except perhaps for GUI. There are many textures from the OP, but I did manufacture a few also. If you don't use the deluxe version of Mariculture, you can still use this pack, just delete the Maritech folder.
Mariculture Deluxe 1.2.4e
On occasion, I will derp together something close to a sphax patch.
User avatar
Patch Contributor
290 Posts
 x 15

Post 10 Mar 2015, 11:20

Caeldeth you forgot all the liquid mcmeta files, as a result all the liquid textures are missing.
User avatar
37 Posts
 x 0

Post 10 Mar 2015, 23:59

b0bst3r wrote:
Caeldeth you forgot all the liquid mcmeta files, as a result all the liquid textures are missing.
I just downloaded and opened the archive, and there's an mcmeta file for each liquid in the blocks\liquids folder. Some of them appear to not be quite right though. I'll have to take a closer look at it and get back - I don't recall creating any of the mcmetas from scratch, but I'll figure it out!
On occasion, I will derp together something close to a sphax patch.
User avatar
5 Posts
 x 0

Post 28 Apr 2015, 13:38

Did you fix the fluid files?
Post Reply