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[512x - 32x] Mekanism [MC1.5 - 1.7, 1.10, 1.12, 1.15, 1.16, 1.19, 1.20]
Updated to fix the Advanced Solar's render, add some of the new metals, cardboard box, new ore and mineral blocks, salination stuff and maybe other stuff I forgot. Still need to do shards and crystals, and some of the other renders could do with sprucing up a bit (anyone who wants to have a go at the DigiMiner, go for it).
@Kaistau The Clumps and Dirty Dusts are all textured, try the just-uploaded version I guess?
@Kaistau The Clumps and Dirty Dusts are all textured, try the just-uploaded version I guess?
The armors and tools are not textured for my game...anyone else having any issues? The other items are fully patched/textured, but these...
(ignore the 2 items at the beginning, and the bronze sword is the only textured tool)
(ignore the 2 items at the beginning, and the bronze sword is the only textured tool)
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I guess it's because they aren't all available in 512x so unpaired removed them?ActiveGamerz1 wrote:The armors and tools are not textured for my game...anyone else having any issues? The other items are fully patched/textured, but these...
(ignore the 2 items at the beginning, and the bronze sword is the only textured tool)
Either way, here's the files that were originally in the downloads that didn't have 512x and 256x sizes:
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
HanFox wrote:I guess it's because they aren't all available in 512x so unpaired removed them?ActiveGamerz1 wrote:The armors and tools are not textured for my game...anyone else having any issues? The other items are fully patched/textured, but these...
(ignore the 2 items at the beginning, and the bronze sword is the only textured tool)
Either way, here's the files that were originally in the downloads that didn't have 512x and 256x sizes:
Ah, thanks so much! Do you have one for the generators as well?
GUIs complete
Simply download and drop this GUI folder into the resource pack.
https://www.dropbox.com/s/h5fy2zyt86ok1 ... 6_GUIs.zip
Some Notes
Yes the home button on the Robit isn't BDCraft - if someone can come up with a replacement 46x46 pixel 3d bdcraft house I will replace it.
I've done a lot of work on the existing GUIs, it's not just replacement ones for GUIs which weren't done, I strongly suggest you replace all your Mek GUIs with the ones above.
There's still some bits I may polish up on that have just come to light, whilst I was cleaning up the teleporter GUIs I noticed they are really blurry borders in the middle. I will if time allows at some point redo them.
I also want to change the existing power boxes to the new style I used.
The middle "output" box on the config screen I can't change what happens to it when you click it to change colors. That's done by the modder and he has closed my request to have it changed.
Lastly a big thanks to Nova for cleaning up the "wings" as I call them (the bits that stick out), I would never have thought of doing them like that.
Enjoy!!
Simply download and drop this GUI folder into the resource pack.
https://www.dropbox.com/s/h5fy2zyt86ok1 ... 6_GUIs.zip
Some Notes
Yes the home button on the Robit isn't BDCraft - if someone can come up with a replacement 46x46 pixel 3d bdcraft house I will replace it.
I've done a lot of work on the existing GUIs, it's not just replacement ones for GUIs which weren't done, I strongly suggest you replace all your Mek GUIs with the ones above.
There's still some bits I may polish up on that have just come to light, whilst I was cleaning up the teleporter GUIs I noticed they are really blurry borders in the middle. I will if time allows at some point redo them.
I also want to change the existing power boxes to the new style I used.
The middle "output" box on the config screen I can't change what happens to it when you click it to change colors. That's done by the modder and he has closed my request to have it changed.
Lastly a big thanks to Nova for cleaning up the "wings" as I call them (the bits that stick out), I would never have thought of doing them like that.
Enjoy!!