[512x - 32x] Mekanism [MC1.5 - 1.7, 1.10, 1.12, 1.15, 1.16, 1.19, 1.20]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 05 Jul 2014, 00:22

b0bst3r, I hope the gui changes do make your/my life easier in future - that was my intention when I decided to recode them...

In other news, I've been working on tools! All the tools apart from Steel and Osmium (and the 'vanilla' paxels) are done now, and I'm pretty happy with how they turned out:

Image

I felt like doing tools that aren't just recolours of the vanilla Sphax tools, specifically making the Obsidian tools based on obsidian being basically shards of volcanic glass. I think I'll make Steel more similar to vanilla Iron tools and Osmium in the curvy style that the existing textures are.
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Post 13 Jul 2014, 19:54

After some working out the files, I have assembled the total patch in 64x.
Missing from patch:
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AdvancedEnergyCubeFront.png
AdvancedEnergyCubeSide.png
AtomicDisassembler.png
Balloon.png
BasicEnergyCubeFront.png
BasicEnergyCubeSide.png
Battery.png
BatteryOn.png
BioGenerator.png
BronzeBoots.png
BronzeChestplate.png
BronzeHelmet.png
BronzeLeggings.png
Capacitor.png
Chargepad.png
ChemicalCrystalizer.png
ChemicalDissolutionChamber.png
ChemicalInfuser.png
ChemicalInjectionChamberFrontOff.png
ChemicalInjectionChamberFrontOn.png
ChemicalOxidizer.png
ChemicalWasher.png
Chlorine.png
CopperCrystal.png
CopperShard.png
Crusher.png
Dictionary.png
DigitalMiner.png
DigitalMinerOn.png
ElectricChest.png
ElectricPump.png
ElectrolyticSeparator.png
EliteEnergyCubeFront.png
EliteEnergyCubeSide.png
EnergyCore.png
EnergyCubeAdvanced.png
EnergyCubeBasic.png
EnergyCubeElite.png
EnergyCubeUltimate.png
FadedSphere.png
FreeRunners.png
GasTank.png
GoldCrystal.png
GoldShard.png
HeatGenerator.png
HeatGeneratorOn.png
HydrogenGenerator.png
IronCrystal.png
IronShard.png
Jetpack.png
LeadCrystal.png
LeadShard.png
LiquidBrine.png
LiquidCleanOre.png
LiquidEnergy.png
LiquidEnergyStatic.png
LiquidHydrogen.png
LiquidHydrogenChloride.png
LiquidOre.png
LiquidOsmium.png
LiquidOxygen.png
LiquidStone.png
LiquidSulfurDioxide.png
LiquidSulfuricAcid.png
LiquidSulfurTrioxide.png
LogisticalSorter.png
LogisticalSorterOn.png
machine.png
MechanicalPipeActive.png
MetallurgicInfuser.png
MetallurgicInfuserBackOff.png
MetallurgicInfuserBackOn.png
MetallurgicInfuserBackOn.png.mcmeta
MetallurgicInfuserFrontOff.png
MetallurgicInfuserFrontOn.png
MetallurgicInfuserFrontOn.png.mcmeta
MetallurgicInfuserSideOff.png
MetallurgicInfuserSideOn.png
MetallurgicInfuserSideOn.png.mcmeta
MetallurgicInfuserTopOff.png
MetallurgicInfuserTopOn.png
Multimeter.png
NullArmor.png
ObsidianCrystal.png
ObsidianShard.png
ObsidianTNT.png
OsmiumBoots.png
OsmiumChestplate.png
OsmiumCrystal.png
OsmiumHelmet.png
OsmiumLeggings.png
OsmiumShard.png
OverlayAqua.png
OverlayBlack.png
OverlayBrightGreen.png
OverlayDarkAqua.png
OverlayDarkBlue.png
OverlayDarkGreen.png
OverlayDarkGrey.png
OverlayDarkRed.png
OverlayGrey.png
OverlayIndigo.png
OverlayOrange.png
OverlayPink.png
OverlayPurple.png
OverlayRed.png
OverlayWhite.png
OverlayYellow.png
PrecisionSawmillFrontOff.png
PrecisionSawmillFrontOn.png
Robit.png
Robit2.png
RotaryCondensentrator.png
ScubaSet.png
SideConfigOverlay.png
SilverCrystal.png
SilverShard.png
StorageTank.png
TinCrystal.png
TinShard.png
TransporterBox.png
UltimateEnergyCubeFront.png
UltimateEnergyCubeSide.png
WalkieTalkie_ch1.png
WalkieTalkie_ch2.png
WalkieTalkie_ch3.png
WalkieTalkie_ch4.png
WalkieTalkie_ch5.png
WalkieTalkie_ch6.png
WalkieTalkie_ch7.png
WalkieTalkie_ch8.png
WalkieTalkie_ch9.png
WalkieTalkieOff.png
WaterVapor.png
white.png
WindTurbine.png


What I am doing now after this...
I come and go like the wind. I comfort and punish like the fire.
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Post 13 Jul 2014, 20:24

hey just a heads up.

the percision sawmill front and chemical combiner front are still default minecraft textures... is this a bug with my texturepack or is this normal?
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Post 13 Jul 2014, 20:34

JebKerman wrote:
hey just a heads up.

the percision sawmill front and chemical combiner front are still default minecraft textures... is this a bug with my texturepack or is this normal?
Is it vanilla textures when it's off or just when it's running?
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 13 Jul 2014, 20:36

no it's vanilla (had trouble spelling that. damn) all the time, on and off.
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Post 13 Jul 2014, 20:45

JebKerman wrote:
no it's vanilla (had trouble spelling that. damn) all the time, on and off.
Well either there's no Spahx texture for it or something might be borked. I'd have to look but I can't until a couple hours from now.
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 13 Jul 2014, 20:47

alright thanks. it might just be me being an idiot and adding too many texture patches to my already heavily modded game and it just not showing up due to memory limits.
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Post 13 Jul 2014, 20:47

FlamingFox just posted a list of the textures that are missing and it says the PrecisionSawmill is one of them.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
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Post 13 Jul 2014, 20:55

oh was that missing textures?

After i re-read post: whoops yeah i see it. sorry i kinda just skimmed over it.
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Post 16 Jul 2014, 16:15

First off, let me say how much I appreciate the work you are doing on this project. I love Mekanism and it is so nice to incorporate it into the BDCraft style.

However, I personally enjoy the rod-like look of the original textures for the Compressed Carbon and Compressed Redstone. So I've provided some alternate styles by simply taking the default BDcraft Blaze Rod texture and doing some colorizing. I did these based off the 64x texture and don't plan on doing any other resolutions unless somebody really wants them.

Anyways, hopefully you enjoy these:
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Image
Image
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