MineFactory Reloaded

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
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Post 13 Jan 2014, 07:01

Awesome, glad to hear that 1024 is the right size!
GreyGhost wrote:
Thanks for this!
No problem, it's the very least I can do to repay you guys for making my Minecraft just so damn pretty!

Please don't hesitate to point out any ways I could improve the "Sphaxiness" of those GUIs; I'm not an artist by any means, but I've discovered that my preternatural ability to hack textures together Frankenstein-style with blends, adjustment layers and color-select is very applicable to GUI work, so I expect to be submitting more in the future and want to be sure I'm doing them justice.

Obviously the easy ones---moving inventory slots/crafting grids around---are going to be Sphax appropriate, because all the work was done by others. But I definitely want to hear if you would have done something differently with the Liquicrafter side tanks, Laser Drill focus symbols (which I yanked off of the AE Preformatter block, of all places ;) ), or anything else!
Amateur dinosaur hunter and extreme weather enthusiast, whose interests include spoken mime, armchair parkour, tactical gaslighting, conspicuous ninjutsu and Schröedinger's pentameter—of which this sentence may or may not be an example.​
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Post 17 Jan 2014, 23:11

any update for 1.6.4?

thank you
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Post 18 Jan 2014, 05:57

Spoonman wrote:
any update for 1.6.4?
Uh, yeah, almost every file you need is in this thread.

Honestly, if you're so interested in textures that you'll personally post a request for a version update, you're probably interested enough to spend five minutes learning how to use WinRAR.
Amateur dinosaur hunter and extreme weather enthusiast, whose interests include spoken mime, armchair parkour, tactical gaslighting, conspicuous ninjutsu and Schröedinger's pentameter—of which this sentence may or may not be an example.​
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Post 18 Jan 2014, 23:34

Eunomiac wrote:
Spoonman wrote:
any update for 1.6.4?
Uh, yeah, almost every file you need is in this thread.

Honestly, if you're so interested in textures that you'll personally post a request for a version update, you're probably interested enough to spend five minutes learning how to use WinRAR.

hmm you seem angry

anyways i tried all the files in this thread and they dont work, mind sharing your secret on how to make them work? I don't need a tutorial on how applications work just tell where the files go. thanks

-- 18 Jan 2014, 18:34 --
Spoonman wrote:
any update for 1.6.4?

thank you

never mind it works now. I had to combine all the files in this thread. some machines are still missing the texture.

thank you for your hard work!
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Post 08 Feb 2014, 23:39

Spoonman wrote:
-snip-
never mind it works now. I had to combine all the files in this thread. some machines are still missing the texture.

thank you for your hard work!
Now that you already have all the files organized, would you mind putting it on here, for other peeps to download? :)
Also known as Nieue on other forums ;)
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Post 17 Feb 2014, 17:59

Thanks everyone for the hard work.

I am wondering if anyone has a texture for the laser drill and the precharges? I can't see to find it in this thread.
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Post 27 Feb 2014, 03:25

Here are the liquids textured in 64x.
I have this ambitious plan to completely recompile this patch into one complete download. But that will have to wait until Mariculture is finished.
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Post 28 Feb 2014, 08:25

Did a sphaxafied raw rubber because I hadn't checked the thread for the textured version of it, figured I'd share it for anyone as an alternate

Image

Remember to save it as item.mfr.rubber.raw (dur)
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Post 28 Feb 2014, 16:45

Nice - it does look like a gem, however...would you be willing to smooth it more? :)
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Post 01 Mar 2014, 03:22

LightHero wrote:
Nice - it does look like a gem, however...would you be willing to smooth it more? :)
Yeah, not a problem. It won't be for awhile, going out of town for the week, I'll get to it when I get back though.
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