MineFactory Reloaded

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Post 28 Jul 2014, 01:24

joeknex wrote:
Hi all, I've made a patch for 64x MC 1.6.X It's using things from all over the place. It uses the 64x and 512x patch on the front page, and from all the other posts. It's the biggest patch on the thread with the most textures as i am aware:

Would it be too much to ask if you could make a x128 version? I tried doing it myself, but I can't seem to find all the textures you have in your x64 (Yes, I know nhawks made one a few pages back but he is missing alot of the textures you have)
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Post 28 Jul 2014, 04:22

Hey, Sorry but no :( I made it out of lots of different patches, Some of them were 64x only.
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Post 28 Jul 2014, 10:34

tile.mfr.stainedglass.png:
[Image removed due to a bug; you can find a new version in the 512x patch here Note: Haven't tested this; could be very messy... Have tested, was messy.

Edit: 200th post. Yay, :star: for me. Now to beat HanFox... 1949 to go. :D
Last edited by Llama Farmer on 03 Aug 2014, 15:40, edited 1 time in total.
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Post 01 Aug 2014, 21:34

And here it is after a TON of texture swapping/deleting/shovelling/scouring this thread here is a MFR for MineCraft 1.7.10.

Note this will not work for Minecraft 1.6 anything or older

It's in a 64x cos well that's what I use and something is better than nothing.

So again for MineCraft 1.7.10
There's some new stuff (GUIs) which I've done and changed a couple.

As far as I can see there's several machines that need texturing, some new to this version. In this version there are some major changes to the way they textured machine blocks. I ended up deleting a good 3/4s of the files and did some major renaming.

Machines to do, that I couldn't find any textures for:

Steam boiler (new)
BioFuel Generator
Slaughterhouse
Meat Packer
Block Smasher (new I think)
Bioreactor
Fruit Picker
Block Placer
Chunk Loader
Fountain
Mob Router
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Post 01 Aug 2014, 21:58

b0bst3r wrote:
Hey, You have less in your one than I did for 1.6.X If you look in the middle of page 21
joeknex wrote:
I've added the 'Bits and Bobs' that Novamanga posted to the 64x MC1.6 Patch

Download

See what's in that you can add!

Missing textures for 1.6.x: https://www.dropbox.com/sh/92fh04jibi0p ... ULIDEmF7La
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Post 01 Aug 2014, 22:09

I know there's less did you not see that I deleted a ton of files which were no longer used in MFR 1.7 approx 6-11 files per EACH machine block were deleted which are no longer used.

Stuff has moved folders, been tidied up I went through this thread downloading everything and checking. If you think there's something missing speak up and tell me what.
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Post 03 Aug 2014, 11:32

Made a 512x download for MC1.7. It should contain everything made thus far for this patch. Note: I also added a fixed version of the ctm-glass (when I said 'could be very messy', turns out I was right), and added a few things like the bucket-overlay, a few ammo cases, the pink slime, vine scaffold, etc. If anyone makes anything better later, go ahead and remove mine. :)
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Post 03 Aug 2014, 12:28

Llama Farmer wrote:
Made a 512x download for MC1.7. It should contain everything made thus far for this patch. Note: I also added a fixed version of the ctm-glass (when I said 'could be very messy', turns out I was right), and added a few things like the bucket-overlay, a few ammo cases, the pink slime, vine scaffold, etc. If anyone makes anything better later, go ahead and remove mine. :)
I'll make other sizes for 1.7, I'll also make a 1.6 version.

Using Llama Farmer WIP - 512x patch, the missing textures are: https://www.dropbox.com/sh/mdj2jeatnaf2 ... HQQqIPUEma
Last edited by joeknex on 03 Aug 2014, 12:31, edited 1 time in total.
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Post 03 Aug 2014, 12:32

Note for anyone who decides to re-size:

Keep in mind when resizing that there's a good deal of textures in the patch that need transparency to be maintained (i.e. the stained glass sheet, laser focuses, liquids, etc.), so just be wary of that if you use the opacity remover/resizer actions. :)

Edit: Did you edit just a minute ago, Joe...? :D

Edit 2: I'ma confused now. Bye.
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Post 03 Aug 2014, 12:48

Llama Farmer wrote:
Edit: Did you edit just a minute ago, Joe...? :D
LOL, I'm going to re-size them, also added list of missing ones! :D
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