Noppes Custom NPC mod [MC1.7.2]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 19 Apr 2014, 04:21

blooberry wrote:
Laruae wrote:
Beautiful! Love the armor you've made. I don't suppose you could turn your hand to the Ars Magica 2 armor once you've finished what you're working on now? We've only got some borrowed textures for now. Sillyman is in charge of the Ars Magica 2 project btw. :P
Hey Laruae, Ars Magica is such an awesome mod! Would love to help out where I can :D

I'll have a go at some Ars Magica tweaks... Sillyman do you have any specific textures you want me to look at? :)

On a side note... mobs like the Golem, or the furry model in Custom NPC's, have complicated UV's that aren't as intuitive to read as, say, player skins.

If I could extract the model from the game and open it in 3D software, it'd make re-skinning at least 100% more efficient.

Do you know any way to extract mob models and open in 3D software like Maya?

Thanks!
Hmmm.. Il have a look around and throw them all into a zip for you. I think there are still a lot of mobs that, trust me, are crazy confusing. I only know of 2 armor sets in the patch. They could both get a retexture too.

I'll send you the link when i find them all..

-- 19 Apr 2014, 14:51 --

Here you are, it has a list of what needs to be textured in the "mobs" folder.

It also has all the default textured mobs

Just to let you know some of them are already textured, therefor only texture what is said in the txt document. I am getting you to redo some, like the dryad(female)

https://www.dropbox.com/s/9axq8v3dhs9pwdb/MobsAM2.zip
I'm back <3
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Post 20 Apr 2014, 01:29

Hey, any idea when we might see first versions of this modpack? Even if it's unfinished? The NPC's aren't even that important but i would love to have a version (128x or higher) for the finished items at least already. That would be awesome!
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Post 20 Apr 2014, 06:07

@eskchan Whenever blooberry feels like it's complete enough for a release :)
If you look at the "list of items", you'll see that there's tons of textures to do, which means it's going to be a while. Please be patient and check back often to see the progress.
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Post 20 Apr 2014, 09:40

Shame. Most of the items seem completed, except for a few armors. The rest seems to be just npc's. That would be enough for a 0.5 version or something. But oh well.
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Post 20 Apr 2014, 10:01

@eskchan It says whatever is colored "green" is completed. I count 4 things in green on that list. Browsing the comments, I count about ~5 (non-armor/npc) more items to be checked off, which only leaves... 30+ textures to do :P

-- 20 Apr 2014, 02:01 --

@blooberry I don't know why, but I've been calling you bloomberry... I have no idea why... I think my fingers are just stupid sometimes...

Anyway, I edited those posts, I'm very sorry about that :(
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Post 20 Apr 2014, 10:29

Haha sparky used to forget my name.. And call me silly dude.. Even though the name is pretty much right infront of him.
I'm back <3
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Post 20 Apr 2014, 11:33

eskchan wrote:
Shame. Most of the items seem completed, except for a few armors. The rest seems to be just npc's. That would be enough for a 0.5 version or something. But oh well.
Hey man thanks for getting in touch and your enthusiasm :) It means a lot.

There will be early releases, but not until a lot more of the items are finished.

@Aedaeum I was wondering what you were doing lol. Nicknaming a nickname =P
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Post 20 Apr 2014, 11:36

@blooberry Yah, HanFox caught me doing it, I was like "nooo, I didn't say that" and then of course he has to search for "bloomberry" which turned up 3 posts that I was doing it in.... I still can't believe I did that *shakes his head*
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Post 20 Apr 2014, 14:17

Lol aed i used to think you were aedauem
I'm back <3
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Post 21 Apr 2014, 16:39

Made a ruby texture:Show
Image
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