[512x] Professor Flaxbeard's Wondrous Steam Power Mod

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Patch Creator
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Post 16 Aug 2014, 17:19

I've managed to find time to get a few easy things done, so I've added almost all the crushed ore bits (basically just re-drew the IC2 ones) as well as the wrench and a few other things.

Just 512x for now, I'll do the rest some other time...
[Link removed, check later post/s.]
Last edited by Llama Farmer on 04 Oct 2014, 13:11, edited 1 time in total.
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Post 27 Sep 2014, 20:37

I'm proud to announce that SatanicSanta has taken over Flaxbeard's Steam Power, we'll all miss Flaxbeard but Santa knows what he's doing.
Anyway, I've been through the WIP download and it's nearly done. I myself am not great a Sphaxifying textures so I only go for GUIs.
Will anybody be continuing this or re-sizing the patch?
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Patch Creator
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Post 28 Sep 2014, 06:05

Ah, that reminds me, update time!:
[Link removed, check later post/s.]
Still nowhere near complete (0.26 really set me back), but I've done a few more things (updated out-of-date GUI, added top-hats, goggles, etc.).

I'm sorta struggling to come up with a creative design for the exosuit plates. If any more apt people could create a nice design that varies enough from the standard plates, that'd be much appreciated! :) (If anyone does decide to help, there's no need to go through all the plates, I can easily set the colour schemes to match the rest of the materials).

Also, just noticed that the OP is extremely out of date, and contains virtually no relevant info now. Those percentages aren't even remotely correct anymore. :-/

-- 28 Sep 2014, 14:05 --

By the way, I apologise for the lack of resizes - I'm having a great deal of difficulty in successfully batch-resizing right now.
Last edited by Llama Farmer on 04 Oct 2014, 13:11, edited 1 time in total.
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Post 28 Sep 2014, 17:45

Llama Farmer wrote:
Ah, that reminds me, update time!: By the way, I apologise for the lack of resizes - I'm having a great deal of difficulty in successfully batch-resizing right now.
No don't, I'm just being pushy. You guys work hard doing this.
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Post 14 Nov 2014, 05:55

NICE! im a big fan of this mod, its great to see texture makers trying to add their look to it!. keep up the great works guys. also, the Mod is now on release 0.27.0 :p
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DSR
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Post 22 Nov 2014, 16:36

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Wanted to just delete my concept texture of astrolabe, but maybe it could be used somehow.
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