[128x] Special mobs

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Post 03 Oct 2014, 06:26

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Special mobs is an extremly awsome mod that adds many new variants of the vanilla mobs, some of the mobs that have gotten themselfs some new variants is spiders, creepers, zombies, enderman and many more!

Downloads

Installation instructions

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  1. Download the patch
  2. Move it to your resourcepack folder inside .minecraft
  3. Open minecraft and hit the resourcepacks button
  4. Hit the plus icon on the patch to add it
  5. Done :)

Preview

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Changelog

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(02.10.14) First release
(03.10.14) Added a texture for the brutish zombie and for the last skeletons
(04.10.10) 1: Added ender creeper texture (i forgot to add it earlier) and i also updated the ender creeper eyes. 2: added textures for all endermen eyes and all endermen minus the ancient one.
(05.10.14) 1: Added flying cave spider texture, added pigzombie vampire, hungry, plague and brutish textures, added silverfish blinding, fishing, flying, poison and tough texture and added flying and hungry spider texture, plus a lot of eyes to the spiders. 2: Updated flying spider and cave spider texture, added tough cave spider texture, added desert spider texture, added witch spider and cave spider texture and added pale spider texture. I also did some improvements on some eye textures for the spiders. Also i added a ghast texture for the fighting one.
(10.05.15) 1: Updated the splitting creeper textures, now it has the red evil eyes you always thought were missing. 2: Added gravity creeper texture. 3: Updated armored creeper texture, now using the sphax leather armor! 4: Updated the death creeper, those eyes were not red enough. 5: ...i was not happy about that fire creeper texture so now it has more orange, and red... 6: Gave the vampire pigman red eyes instead of pig/yellow ish eyes. 7: Added texture for spitball...whatever that is.
(16.05.15) 1: Added mother spider textures. 2: Added flying spider textures. 3: Added flying spider eyes. 4: Added flying cave spider textures. 5: Added flying cave spider eyes textures. 6: Added Mother cave spider texture. 7: Added queen ghast textures. 8: Added king ghast texture. 9: Added hungry villager texture. 10: Added plague zombie villager texture. 11: Updated/improved the brutish zombie villager texture. 12: Added fire villager zombie texture
(11.09.15) 1: Added special slime textures. 2: Added Blaze textures. 3: Added Gravel creeper texture(I like this one).
(27.09.15) 1: Added an armored spider texture. 2: Added ninja skeleton textures 3: Added unholy ghast textures. 4: Added faint ghast textures 5: switched the king and queen ghast textures to those provided by shadowake. 6: Added an Ancient enderman texture
(27.10.15) 1: Added 64x and 32x versions. 2: Added some glasses to the gatling skeletons. 3: Updated the ninja headband

Credits

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FatherToast: For creating the mod :)
Novamanga for resizing to 64x and 32x and also for Adding some glasses to the Gatling Skeletons and making better Ninja head bands.
shadowake for the armored spider, ninja skeleton, various ghast textures and alt textures.
Matt-J-222: For some creeper textures, mainly the earth creeper
sphax: For creating pureBDcraft, i have NOT used any unmodified versions of his textures but a lot of MODIFIED versions to make this patch.
Morgsta270: I use parts of some of his more random mobs textures to create some of the mob textures. I used a modified version of his ghast texture for the fighting ghast.
Cybermaxke: for his Mo Random Mobs textures, i use some of his textures and modified versions for some of the mobs, mostly skeletons but also some spiders
MushirMickeyJoe, i use a modified version of some of his textures, mostly the zombie villager

Progress

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cavespiders 100%
Creepers 100%
Endermen 100%
Ghasts 100%
Pig zombies 100%
Projectiles 100%
Silverfishs 100%
Skeletons 100%
Spiders 100%
Zombies 100%
Slimes 100%
Blazes 100%
All: 100% (119/119)
32x 100%
64x 100%
128x 100%
256x 0%
512x 0%

Note

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This patch now has textures for all mobs and patches in both 128x, 64x and 32x(thank you Novamanga)
I will update the Preview soon, as it is currently outdated.
The only things missing now is 256x and 512x versions.
Last edited by sondrex76 on 07 Feb 2016, 14:45, edited 18 times in total.
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Post 03 Oct 2014, 13:34

Any chance you would do these in 512x? Just so it's possible to resize to all resolutions?
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 03 Oct 2014, 14:48

Nhawks17 wrote:
Any chance you would do these in 512x? Just so it's possible to resize to all resolutions?
I think i will try 128 first, if/when i have all the textures in 128 then i can start working on other resolutions.
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Post 03 Oct 2014, 14:54

Hmm ok. Most would find it easier just to do it in 512x and then just resize based off of those textures, but ok.
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 03 Oct 2014, 18:50

Nhawks17 wrote:
Hmm ok. Most would find it easier just to do it in 512x and then just re-size based off of those textures, but ok.
well yes, but i can't create my own textures (i don't have the talent, sadly) i recolor and take two things together, that kind of stuff. 128 is easier for that kind of stuff, i do hope people that can create their own stuff will help, since having only recolored and edited versions of already existing textures is not as good as having original textures to each mob.
By the way the reason i started this patch was because the vanilla textures annoyed me and i knew i could do at least some of the textures, i mean some of them is just simple recoloring and such, and i hoped that other people would help.
Last edited by sondrex76 on 04 Feb 2016, 08:44, edited 1 time in total.
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Post 03 Oct 2014, 18:53

Ahhh gotcha, I didn't actually look at the patch since I'm not on my computer but I understand now
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 14 Dec 2014, 11:05

Is there a 64x version of it
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Post 14 Dec 2014, 11:09

amin241 wrote:
Is there a 64x version of it
No, but i might resize the textures to 64 and put one up soonish.
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Post 14 Dec 2014, 12:41

sondrex76 wrote:
Nhawks17 wrote:
Hmm ok. Most would find it easier just to do it in 512x and then just resize based off of those textures, but ok.
well yes, but i can't creat my own textures (i don't have the talent, sadly) i recolor and take two things together, that kind of stuff. 128 is easier for that kind of stuff, i do hope people that can create their own stuff will help, since having only recolored and edited versions of alredy existing textures is not as good as having original textures to each mob.
By the way the reason i started this patch was becouse the vanilla textures enoyed me and i knew i could do atleast some of the textures, i mean some of them is just simple recoloring and such, and i hoped that other people would help.
I pretty much do the same, though I have made some original textures here and there. The trick is using sharp edges and easy shading, it isn't all that hard to do really. If you want to learn some I believe Spark has some tutorials on youtube. Also I can make those textures 512 for you if you want or need any help doing textures.
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Post 10 May 2015, 10:01

robotthunder500 wrote:
sondrex76 wrote:
Nhawks17 wrote:
Hmm ok. Most would find it easier just to do it in 512x and then just resize based off of those textures, but ok.
well yes, but i can't creat my own textures (i don't have the talent, sadly) i recolor and take two things together, that kind of stuff. 128 is easier for that kind of stuff, i do hope people that can create their own stuff will help, since having only recolored and edited versions of alredy existing textures is not as good as having original textures to each mob.
By the way the reason i started this patch was becouse the vanilla textures enoyed me and i knew i could do atleast some of the textures, i mean some of them is just simple recoloring and such, and i hoped that other people would help.
I pretty much do the same, though I have made some original textures here and there. The trick is using sharp edges and easy shading, it isn't all that hard to do really. If you want to learn some I believe Spark has some tutorials on youtube. Also I can make those textures 512 for you if you want or need any help doing textures.
If the offer about making 512 still stands i would like to accept it, i need all the help i can get :)
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