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BDcraft Web Admin
6615 Posts
x 437
Post
28 Jul 2014, 10:53
I was considering doing this patch for a long time, but never really used the mod. If you want help with any of the specific TE related stuff (such as the coil or dynamos) I can do that for you
Post
28 Jul 2014, 14:13
That'd be amazing, thank you!
-- 28 Jul 2014, 13:16 --
Heh. I shouldn't of delved right into making a texture pack for a mod. I'm already struggling to make some sort of hammer head.
-- 28 Jul 2014, 15:13 --
Is what I have now alright?
BDcraft Web Admin
6615 Posts
x 437
Post
28 Jul 2014, 14:50
You need to avoid rounded edges. You're only meant to use rounded edges on things that are "alive" or from the nether when it comes to BDcraft.
You should also use dark/black semi-transparent outer glows around things to give the illusion of height (like on the dropper_front_horizontal.png from the main pack).
Also, I'll do the coils and cogs. I'll likely not do the dynamos. I recall them being simpler before, but now they're all crazy models. Easy enough for you to do with copy/paste of existing things from the relevant packs though. Just not something I have the time to spend on amongst other things. ^.^;;
Post
28 Jul 2014, 16:01
Updated the blood fabricator, now excluding rounded edges.
Both the condenser block and blood fabricator now have a hint of outer glow, to illusion of height and/or depth, what ever one's correct.
BDcraft Web Admin
6615 Posts
x 437
Post
07 Sep 2015, 16:38
Hey is this post dead? Cause I completely love the textures you've made for the gears and coils
:p
Post
10 Jan 2016, 21:20
Can anyone put together a 64x patch for mc 1.7.10 for this please? Would really appreciate it.
Wibble.