[64x] TerraFirmaCraft [MC1.6.2, MC1.7.10 & MC1.12]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 02 Jan 2021, 23:42

So my love of TerraFirmaCraft has prompted me to attempt to complete the Sphaxification of the mod as there’s nothing I hate more than a random vanilla texture to ruin my experience, lol. I’ve redone the pack in 128x for the 1.12.2 version of the mod and added most of the missing/vanilla textures (only a few remain). It’s now mostly complete apart from some placeholder textures that I cobbled up together until someone with actual skill can help out.

I also added alternative texture folders as I preferred the old stonetypes, chests, and tools textures from the older version of the pack as opposed to the updated ones, but that’s just me.

Here it is:
ChangelogShow
2021-02-10: cleaned up ingot mold item borders
2021-02-04: updated dirty jute net texture
2021-02-01: added 64x download
2021-01-11: removed transparent borders for all problematic textures (let me know if I missed any)
2021-01-02: first posted (MC1.12.2)

And here are some WIP things if someone could help out:
Show
Things left to fix:
  • barrel cactus (I have tried everything and still have no idea how to fix this one... The top spikes point down, but when the model spins they point up. Flipping the spikes just inverses this.)
  • trillium (I don’t understand the backside texture orientation to make it line up and honestly can’t be bothered.)
Things left to texture:
  • red steel shield
  • blue steel shield
  • some GUI widgets (e.g. anvil)
  • most animals
  • some textures are only for the 1.7.10 version of the mod, so I’ve left those mostly untouched (except for some as I only realized they were obsolete until later *facepalm*)
Things to improve/redo:
  • most plants
  • GUIs
  • shields
  • unfinished armour items
  • old age animal variants
  • basically everything I’ve done lol

Credits to, like, everyone on this site because I just combined a bunch of pre-existing textures from a folder of mod and modpack textures.

To end off, I’m playing TechnodeFirmaCraft at the moment and so I’m working on a Sphax pack for that particular modpack. It adds more stuff to TFC, such as mossy/cracked stonebrick, sandstone, and mud variants, more tools/weapons/armour, more ores/metals, etc. It's available for download here.
Please feel free to contribute to any patches I post as I am in no way proficient with texturing. Any help is greatly appreciated! :)
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Post 10 Dec 2023, 08:12

HanFox wrote:
05 Nov 2013, 20:28
*moved to WIP*

There are too many textures that are recolours of real images or things that are just not very Sphax-styled to allow this to be a full release.
Thats sad..
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