[128x - 32x] Thaumcraft [MC1.1 - 1.7 & 1.12]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
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Post 26 Jan 2015, 16:14

Thanks for the reply, I eagerly await what your creations
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Post 26 Jan 2015, 16:16

Laruae wrote: @matthewb117, I hope you don't mind me including your texture in the patch. It is still missing the brain icon and the warp/rift/crack icon, but those are smaller additions.

Thoughts on which brain to use on the HUD.png and in the patch. There is a pink brain and a brown brain.
I don't mind at all, feel free to use anything that I post. The reason things (like the brain) are missing is because I just did the bare minimum to get it to show up (For the longest time I had no idea what the sanity check did because I had never used the vanilla textures).

My thoughts on the brain: I prefer the brown one because it looks more diseased and therefore more insane.
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Post 29 Jan 2015, 05:00

I agree, I think we shall stick with the brown brain. Seems far more Thaumy. I'm working on reproducing the Arcane Pressure Plate in 512x. Its currently made for 128x, but I feel like we need source files for future versions.

-- 29 Jan 2015, 00:30 --

Warding focus for /u/ashow9. Files for the patch are in the spoiler, resizes will be coming as soon as I get the patch contents to Nhawks.

Warding Focus GIF
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Also would love some feedback on the two different openings on the Node Stabilizer as well as the texture of the colored bits that poke out when you add a node. PSDs will be posted for all of these soon as well. Lastly there are three different options for the essentia reservoir glass below.

All comments and feedback are most welcome and if you can make something better or nicer, please do so!

Please Note: This spoiler contains several 512x resolution textures, open with care. - Toaster Safety Commision

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Warding Focus
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Warding Focus Depth
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Thaumic Slime
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Void Wand Cap Model
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Boot of Travel
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Other Boot
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Void Nugget
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Void Wand Cap
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Void Wand Cap Animated
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Updated Grate
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Updated Grate Hatch
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Alchemy Block - Added the filter, rest is by EskiMojo14
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Advanced Alchemy Block - Added the filter, rest is by EskiMojo14
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Essentia Reservoir - Plain Glass - All of these are based on the warded glass textures.
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Essentia Reservoir - Thaumic Glass
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Essentia Reservoir - Sphax Runes
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512x Node Stabilizer
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512x Alternate Node Stabilizer
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512x Node Stabilizer Overlay
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512x Node Converter
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512x Node Converter Overlay
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Last edited by Laruae on 29 Jan 2015, 16:53, edited 1 time in total.
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Post 29 Jan 2015, 11:55

Loved the textures Laruae. Can't wait for the resizes.
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Post 29 Jan 2015, 14:31

Laruae wrote:-snip- "Alchemy Block - Added the filter, rest is by KeddoXZ" -snip-
Don't give me credits I don't deserve I never made Alchemy Block texture. :D
If you need to contact me for any reason add me on skype. My skype account is keddoxz.
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Post 29 Jan 2015, 17:57

KeddoXZ wrote:
Laruae wrote:-snip- "Alchemy Block - Added the filter, rest is by KeddoXZ" -snip-
Don't give me credits I don't deserve I never made Alchemy Block texture. :D

Derp. Sorry made that post late at night. It was Eski if I m recalling correctly. Will edit that.
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Post 29 Jan 2015, 21:51

Laruae that looks freaking awesome:)
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Post 31 Jan 2015, 14:43

Here's a copy of a WIP in 128x resized by Nhawks. If anyone stumbling around the forums wants to do me a favor and check it out for bugs in the animation files (ie: items showing as black and purple checkered squares, or animations that are too fast or slow.) your help would be greatly appreciated.

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Post 31 Jan 2015, 16:55

Ok. I'm testing it right now so i'll edit this post as i go on.
Also, do i replace the file i had with this one or merge them together?

~~~~~~~~~~~~

1. First thing i noticed is the nitor animation is acting really weird.
2. Wand Focus: Primal ITEM texture is buged ( black and purple squares) the actual textures are vanilla ( not sure if it was supposed to be textured)
3. Animations on an active vis relay is looking weird too (not sure if it's supposed to be different)




Screenshots:


Vis relay: http://i.imgur.com/XsIRonR.png
Nitor: http://i.imgur.com/O8fX32U.png
Last edited by godimbored on 31 Jan 2015, 17:45, edited 3 times in total.
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Post 01 Feb 2015, 05:12

Exactly what I need to know. Any chance of screenshots? Will see what I can do to fix things. Also its an fully standalone 128x patch.

EDIT: So from what I can tell, the Nitor animations have gotten jumbled with what appears to be the thaumic alphabet. Will check up on the animations sheet later and get back to you. Can I get a SC of the primal charm?
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